Conan 2d20 - Quickstart (Print) {MUH050376}.pdf

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PRESENTS
ROBERT E. HOWARD’S
ADVENTURES IN AN AGE UNDREAMED OF
This is
Conan
roleplaying as Robert E. Howard wrote it—
savage pulp adventure battling ancient horrors in the Hyborian Age.
Kickstarter
Featuring one of the biggest line ups of major artists ever for an RPG
Each book is a beautiful high quality hard cover book featuring a major commissioned cover
art by one of the legendary names we have assembled, along with truly authentic and evocative
content by industry veterans and newcomers…
Brom, Tim Truman, Esteban Maroto, Mark Schultz, Tomas Giorello, Sanjulian, Liam Sharpe,
Simon Bisley, Daren Bader, Val Mayerik, Aleksi Briclot, Carl Critchlow, Phroilan Gardner,
Paolo Parente, Tom Grindberg, Alex Horley, Simon Bisley, Giorgio Baroni, Josh Hass,
Michael Syrigos, and Jorge Barerro
...all under the watchful eye of world-renowned
Conan
experts and scholars including
Jeffrey Shanks, Patrice Louinet, and Mark Finn, working together to bring you the most authentic
Conan
roleplaying experience yet, focusing exclusively on Robert E. Howard’s original stories.
Featuring Modiphius’ 2d20 cinematic game system, also seen in the
Mutant Chronicles
,
Infinity
, and
John Carter Warlord of Mars
RPGs. Try this Quickstart to learn more!
GREAT OPTIONS TO JOIN IN
Here are some popular pledges, but check the page for more!
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368 page color hardcover Core Book in PDF just £15 / $21.50
368 page color hardcover Core Book in Print & PDF just £30 / $43
All the Unlocked Books in PDF just £40 / $57.50—this will be worth over $200
368 page color hardcover Core Book in Print & PDF plus all the unlocked books in PDF just £60 / $86
Conqueror’s Collection—a special leather Conqueror’s Edition Core Book. Stygian Doom Pit dice tray, set of
Q-Workshop dice, Conqueror’s leather & canvas bag plus every unlocked book in PDF—£250 / $360
“Tread the jeweled thrones of the Earth or die in towers of
spider-haunted mystery. Crom cares not!”
CREDITS
Benn Beaton • Nathan Dowdell
Original 2d20 Lead Game Design
2d20 Rules Summary
Cartography
Jose Esteras
Chris Birch
Publisher
Jay Little
Quickstart Adventure
Kevin Ross
Mischa Thomas • Jeffery Shanks
Hyborian Age Counsel
Art Direction
Jason Durall • Nathan Dowdell
Benn Beaton • Chris Birch • Michal E. Cross
Editing & Proofreading
Additional Writing & Development
Jeffrey Shanks
Sally Christensen
Carl Critchlow
Cover Artwork
Conan Properties International LLC. &
Backers of Robert E. Howard’s Conan
Roleplaying Game Kickstarter
The Modiphius & Conan Playtesters—
you know who you are!
Modiphius Entertainment Ltd.
3rd Floor,
Ashbourne House,
35 Harwood Road,
London.
SW6 4QP
Legal
Published by
Playtesters
With Thanks To
Tim Truman • Daren Bader
Age of Conan • Giorgio Baroni
Graphic Design & Layout
Interior Artwork
Michal E. Cross
Dan Algstrand
Additional Graphic Design
© 2016 Conan Properties International LLC (“CPI”).
Conan
,
Conan The Barbarian
,
Hyboria
and related logos,
characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of CPI). All rights
reserved.
Robert E. Howard
and related logos, characters, names, and distinctive likenesses thereof are trade-
marks or registered trademarks of Robert E. Howard Properties LLC. All rights reserved.
Permissions to use images from
Age of Conan: Unchained
were granted from Funcom Oslo AS,
an authorized licensee of Conan Properties International LLC.
The
2d20 system
and Modiphius Logos are copyright Modiphius Entertainment Ltd 2015.
All
2d20 system
text is copyright Modiphius Entertainment Ltd.
Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner;
no infringement is intended.
This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and
unintentional except for those people and events described in an historical context.
”Know, O prince, that between the years when the oceans drank
Atlantis and the gleaming cities, and the years of the rise of the
Sons of Aryas, there was an Age undreamed of, when shining
kingdoms lay spread across the world like blue mantles beneath
the stars—Nemedia, Ophir, Brythunia, Hyperborea, Zamora
with its dark-haired women and towers of spider-haunted
mystery, Zingara with its chivalry, Koth that bordered on the
pastoral lands of Shem, Stygia with its shadow-guarded tombs,
Hyrkania whose riders wore steel and silk and gold. But the
proudest kingdom of the world was Aquilonia, reigning supreme
in the dreaming west. Hither came Conan the Cimmerian, black-
haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer,
with gigantic melancholies and gigantic mirth, to tread the
jeweled thrones of the Earth under his sandaled feet.”
— The Nemedian Chronicles,
from ”The Phoenix on the Sword”
CHAPTER 1
HITHER CAME CONAN...
ITH THESE WORDS ROBERT E. HOWARD
introduced one of the greatest characters in all
of heroic fantasy fiction, Conan the Barbarian.
Writing from a rural Texas town in the 1920s and 1930s,
Howard was a highly successful pulp author, a wide range
of published work across many genres under his belt.
Though “The Phoenix on the Sword” was a re-write of an
earlier, unpublished work featuring another of Howard’s
heroic characters, this revision was different enough in tone
to catch the attention of the editor at
Weird Tales.
It was
published in December, 1932, and would define Howard’s
career and change the face of fantasy literature, forever.
Conan was perhaps the culmination of Howard’s prior
heroic characters. He came from the same stock, yet was
suffused with a fierce originality. Despite his barbaric
origins, Conan was well traveled and intelligent, cunning
and contemplative, and this introductory tale hinted at
many other great adventures as-of-yet-unwritten, with a
framing device of “The Nemedian Chronicles,” a fictional
historical record of Conan’s career. Writing at the peak of
his ability, Howard delivered an action-packed tale, replete
with bold and dynamic characters, in a rich and detailed
world that demanded further exploration.
Into this ancient-yet-familiar world, its exoticism buried
under lost and forgotten history, Howard interwove this
straightforward adventure story with themes of cosmic
horror, borrowing from the Cthulhu Mythos created by
his friend H.P. Lovecraft. Against this incredible backdrop,
Howard set his hero Conan, contending simultaneously
against mortal and supernatural threats…and emerging
victorious. It was a triumphant beginning, and firmly estab-
lished Conan (and the Hyborian Age) as the perfect vessel
for Howard’s creative genius.
W
Reader feedback to “The Phoenix on the Sword” was
as immediate as it was positive. The character was far
and away one of the most popular to have graced the pulp
magazines, and readers clamored for more Conan stories.
And Howard was soon at work with more of them. He
hammered out more than twenty over the next few years,
including a full-length novel,
The Hour of the Dragon.
These tales represented an astonishing range of subjects
and tones, featuring outright horror, swashbuckling
derring-do, jungle exploration, weird menace, frontier
expansion, locked-room mystery, Orientalism, desert
adventure, lost cities, and many others, combining and
leaping from genres almost as if the Hyborian Age were
a movie back-lot and Conan wandering from set to set,
plunging into whatever tableau he found himself in.
Eventually, though, the fickle pulp magazine market and
ongoing tragedy in Howard’s life soon put an end to this
magnificent streak of adventure.
At the time of his death in 1936, seventeen of Howard’s
Conan stories had been published in the pages of
Weird
Tales.
Literary executorship of the character went to other
WHAT’S IN THIS
QUICKSTART GUIDE?
Here in this preview of the upcoming roleplaying game
from Modiphius is everything needed to begin to adven-
ture in the world of
Conan.
This booklet begins with a
brief overview of the Hyborian Age setting, and contains
a summarized version of the 2d20 rules system. Next,
To
Race the Thunder
is a short adventure full of harrowing
danger in the Pictish Wilderness, a battle that only the
boldest will survive, and finally, a number of pre-gener-
ated characters for use by the players!
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