Chronicles of Darkness - Dark Eras 2 (advance pdf)_pXzizk.pdf

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A Sourcebook for
the Chronicles of Darkness
Section 1
1
Credits
Writers:
Chris Allen, Jacqueline Bryk, John Burke,
David Cartwright, Hiromi Cota, Matthew Dawkins, Steffie
de Vaan, Meghan Fitzgerald, Alan Gowing, Emily Griggs,
Chris Handforth, Klara Horskjær Herbøl, Jason Inczauskis,
Marianne Pease, Neall Raemonn Price, Lauren Roy, Ethan
Skemp, John Snead, Monica Speca, Monica Valentinelli,
Vera Vartanian, Audrey Whitman, and Eric Zawadzki
Developers:
Matthew Dawkins, Meghan Fitzgerald,
Monica Valentinelli
Production Developer:
Rose Bailey
Editor:
Dixie Cochran
Artists:
Leo Albiero, Brian LeBlanc, Luis Sanz,
Alex Sheikman
Art Direction:
Michael Chaney
Creative Director:
Richard Thomas
Special Thanks:
K. Tempest Bradford, Tony Lee,
Catherine Lundoff, Nisi Shawl, and Lynn Yin. Onyx Path
developers Dave Brookshaw, Dixie Cochran, Steffie de
Vaan, Danielle Lauzon, Vera Vartanian, and Eric Zawadzki.
And, special thanks to our Dark Eras 2 Kickstarter backers
Karl Erik L. Hoftaniska, Trevor Hoxworth, Adren Rice,
and Vanessa Uphoff.
© 2019 White Wolf Publishing AB. All rights reserved. No part of this publication may be reproduced,
stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying,
recording or otherwise, without the prior written permission of White Wolf Publishing AB. Reproduction
prohibitions do not apply to the character sheets contained in this book when reproduced for personal use.
White Wolf, Vampire and Chronicles of Darkness are registered trademarks of White Wolf Publishing AB. All
rights reserved. Night Horrors: Unbidden, Vampire the Requiem, Werewolf the Forsaken, Mage the Awakening,
Storytelling System, and Ancient Bloodlines are trademarks of White Wolf Publishing AB.. All rights reserved.
All characters, names, places and text herein are copyrighted by White Wolf Publishing AB.
The mention of or reference to any company or product in these pages is not a challenge to the trademark
or copyright concerned.
This book uses the supernatural for settings, characters and themes. All mystical and supernatural ele-
ments are fiction and intended for entertainment purposes only. Reader discretion is advised.
Check out White Wolf online at http://www.white-wolf.com
Check out the Onyx Path at http://www.theonyxpath.com
2
Dark Eras
Introduction
What’s in This Book?
Skills
10
10
12
Foreign Creations
Matet Systems
Akhekhau
Alchemists
36
36
37
37
Werewolf: Echoes of the Past
39
39
39
40
41
42
44
44
Hunger in the Black Land 16
Theme: Twisted Reflections
Mood: Foreboding and Arrogance
16
17
The Shadow of Wepwawet
Bone Shadows: Priests of the Wolf
Forsaken Tribes
Pure Tribes
Slaves of the Crocodile
Other Systems
Other Prey
What Has Come Before
Dead Gods
The Old Kingdom
The Middle Kingdom
17
17
18
18
Where We Are
Sobekneferu
Iteru
Righteous Order
19
20
20
20
Playing the Game
The Labyrinth of Hawara
Apep’s Brood
45
45
47
Storytelling Hunger in the Black Land
Running the Game
Story Hooks
48
48
49
Locations
Children of Iteru
23
25
What Is to Come
Beast: Portents of Hunger
The Clarity of Dreams
Hunger’s Lonely Children
Heroes of the Black Land
Kinship in the Black Land
26
27
27
29
30
32
Sources and Inspiration
51
The Seven Wonders
286-226 BCE
In the Ashes of Alexander
Ancient Even to Antiquity —
The Great Pyramid at Giza
Shining from the Isle of Pharos —
The Lighthouse of Alexandria
54
54
54
55
55
Promethean: Refining the Fivefold Soul
Divine Emissaries
Children of Black Silt
Monuments and Idols
33
34
35
36
Table of Contents
3
In Honor of the Lady of Ephesus —
The Temple of Artemis
One Man’s Memory —
The Mausoleum at Halicarnassus
A Forest Within a City —
The Hanging Gardens of Nineveh
The Shining Glory of the Gods —
The Statue of Zeus
The Sun Astride the Waters —
The Colossus of Rhodes
Courtiers
55
56
56
57
57
Legends
82
82
Arthur’s Britannia
Themes and Moods
86
87
The Empire’s Crown
Four Kings
The Dragon Rises
Uther’s Rage
The Kingdom from Below
87
88
88
89
90
Locations
Egypt
Greece
Asia Minor
Mesopotamia
57
57
60
60
63
Camelot
Locations
Camulodunum
Cadbury
Caerleon
Dun Tagell (Tintagel)
Venta Belgarum (Winchester)
91
91
91
91
91
91
92
The Fate of All Things
Promethean: Wonders in Shadow
Setting the Hedge Ablaze
Lineages in the Age of Wonders
Dur-Sharrukin
64
64
65
65
66
Arthur’s Courts
Luguwalion (Carlisle)
Londinium (London)
Novus Burgus (Newport)
92
92
93
93
Changeling: Keepers of the Seven
The Great Bargain
The Lost and True
Kiths
68
68
69
69
The Dead that Walk
The Bloodied Fields
The City of the Legions
Camlann — Arthur’s Final Battle
94
94
95
95
Into the Hedge
Khufu’s Pyramid
The Hanging Gardens of Nineveh
Temple of Artemis at Ephesus
Statue of Zeus at Olympia
Mausoleum at Halicarnassus
Colossus of Rhodes
Lighthouse of Alexandria
70
70
70
71
72
72
72
73
Dubglas — The Battles of the Black River Host 94
Night Approaches
Hunters: Fealty, Fear, and Fire
The Order of the Black Knight —
A Fraternity of Chivalric Hunters
The Armor of the Black Knight
Assal — Spear of Lugh, Shaft of the Moon
Excalibur — The Blade of Kings
96
97
98
98
99
99
Playing the Game
Playing a Fetch
73
74
Goblin Fruits
Tokens
Tools of Artemisia
New Merits
74
75
75
75
Saxon Hunters: Blood and Iron
Close Relationships With Death
The Hands of Tyr —
Brotherhood Among Saxons
100
100
101
Storytelling the Seven Wonders
Tier One: A Wonder
Tier Two: Many Wonders
Tier Three: The Seven Wonders
Sources and Inspiration
76
76
77
78
79
Changeling: Tree, Lake and Stone
Beasts in the Briars
The Courts
Freeholds
Crows’ Hold
The Threefold Hunter
102
103
104
105
106
106
The Dream Builders
Fortitude
Recklessness
Keeping the Dream Alive
The Bargain
Mantle of Dreams and Righteousness
81
81
81
81
82
82
Vampire: Shield, Spear, and Sickle
Playing the Game
The Old Ways Resurgent
Threats Without and Evils Within
107
111
112
112
4
Dark Eras
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