Police Quest SWAT - Manual.PDF
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D A R Y L F. G A T E S’
P O L I C E
Q U E S T
®
SWAT
™
T E C H N I C A L
M A N U A L
INTRODUCTION . . . . . . . . . . . . . . . . 2
INSTALLATION . . . . . . . . . . . . . . . . . 2
Windows . . . . . . . . . . . . . . . . . . . 2
Windows
®
95. . . . . . . . . . . . . . . . 2
DOS . . . . . . . . . . . . . . . . . . . . . . . 3
THE ICON BAR . . . . . . . . . . . . . . . . . 3
Information Button . . . . . . . . . . . 3
SWAT Logo Graphic . . . . . . . . . 3
Assaulter Graphic . . . . . . . . . . 4
Sniper Graphic. . . . . . . . . . . . . 4
Hand Signals . . . . . . . . . . . . . . 4
Interface Box. . . . . . . . . . . . . . . . 4
Inventory Panel . . . . . . . . . . . . 4
Hand Signals Panel . . . . . . . . . 5
Room Entry Panel . . . . . . . . . . 6
Control Panel Button . . . . . . . . . . 7
Save Mission . . . . . . . . . . . . . . 7
Restore Mission. . . . . . . . . . . . 7
Play . . . . . . . . . . . . . . . . . . . . . 8
Quit . . . . . . . . . . . . . . . . . . . . . 8
Sierra Logo . . . . . . . . . . . . . . . 8
Question Mark . . . . . . . . . . . . . 8
Sliders . . . . . . . . . . . . . . . . . . . 8
Alert/LASH Button . . . . . . . . . . . . 8
Alert. . . . . . . . . . . . . . . . . . . . . 8
LASH . . . . . . . . . . . . . . . . . . . . 9
Assaulter LASH . . . . . . . . . . 9
Element Leader LASH . . . . . 9
THE INTERFACE. . . . . . . . . . . . . . . 10
Cursors . . . . . . . . . . . . . . . . . . . 10
Directional Arrows. . . . . . . . . . . 10
Space Bar . . . . . . . . . . . . . . . . . 10
PLAYING THE GAME. . . . . . . . . . . . 11
Main Menu . . . . . . . . . . . . . . . . 11
Careers . . . . . . . . . . . . . . . . . 11
New Career . . . . . . . . . . . . . . 11
Previous Career. . . . . . . . . . . 12
Control Panel. . . . . . . . . . . . . 12
Credits . . . . . . . . . . . . . . . . . . 12
Quit . . . . . . . . . . . . . . . . . . . . 12
Metro Division . . . . . . . . . . . . . . 12
Tactical Education . . . . . . . . . 12
Interactive Profiles . . . . . . . . 13
Travel Map. . . . . . . . . . . . . . . 14
SHOOTING RANGES . . . . . . . . . . . . 14
Gear Galleries . . . . . . . . . . . . . . 14
Police Academy Range . . . . . . . 15
Small Arms . . . . . . . . . . . . . . 15
The Selector Lever . . . . . . . 16
The Pact Timer . . . . . . . . . . 16
Reloading . . . . . . . . . . . . . . 16
Leaving the Range . . . . . . . 17
Combat . . . . . . . . . . . . . . . . . 17
The Drills . . . . . . . . . . . . . . 18
Reloading . . . . . . . . . . . . . . 18
Leaving the Range . . . . . . . 18
Angeles Range . . . . . . . . . . . 18
First Training Session. . . . . 18
Data Book . . . . . . . . . . . . . 19
Zeroing the Rifle. . . . . . . . . 19
Subsequent Training Sessions 20
Sniper Qualification Test . . 21
CALL-UPS . . . . . . . . . . . . . . . . . . . 21
Grease Board . . . . . . . . . . . . . . 22
DATA BOOK CHARTS . . . . . . . . . . . 23
Contents
1
2
SWAT Manual
INTRODUCTION
INSTALLATION
W I N D OW S I N S TA L L AT I O N
1. Put the
SWAT
CD disk #1 into
your computer’s CD-ROM drive.
2. Start Windows
™
.
3. Click on [File].
4. Select [Run].
5. On the command line, type the
letter of your CD drive followed
by :\SETUP. For example, if the
letter of your CD drive is “D”,
type D:\SETUP and press the
[Enter] key on your keyboard.
6. Follow the on screen instructions.
7. Once the game has been installed,
you will have the option of reading
the “Read Me” file. This file
contains all the latest information
about
SWAT,
including compatibility
issues discovered during testing.
WINDOWS
®
95
I N S TA L L AT I O N
1. Start Windows
®
95.
2. Put the
SWAT
CD disk #1 into
your computer’s CD-ROM drive.
3. Appearing on the computer
screen will be the question, “Do
you wish to install
SWAT
at this
time?” Click on the “Yes” button
underneath the question.
4. Follow the on screen instructions.
W
elcome to
Police Quest: SWAT.
As
the newest member of LAPD’s
Special Weapons and Tactics team
you’re about to find yourself in the
thick of urban turmoil. Successfully
resolve these civic conflicts and you’ll
be awarded with medals and career
advancement. Promote to the position
of Element Leader and it will be your
turn to call the shots. If sharpshooting
interests you, train and attempt
Qualification. Pass and you’ll be
eligible to be called up as a sniper.
Remember,
SWAT
is founded on a
team concept and it will be up to you
to play by the rules. To do just that read
the following information contained
in this manual. Become familiar with
SWAT’s interface and what to expect
on the shooting ranges, training
sessions and during call-ups.
D O S I N S TA L L AT I O N
If during the Windows installation
you received a message suggesting
you should run
SWAT
in DOS, or you
prefer to run your games in DOS,
follow these installation instructions.
1. Put the
SWAT
CD disk #1 into your
computer’s CD-ROM drive.
2. Change to the CD-ROM drive by
typing the letter that corresponds
to your CD-ROM drive, followed by
a colon. For example, if the letter
of your CD-ROM drive is “D”, type
D: then press the [Enter] key on
your keyboard.
3. Type the word “Install” and then
press the [Enter] key on your
keyboard.
4. Follow the on-screen installation
instructions.
THE ICON BAR
he Icon bar is the panel at the
bottom of the screen. Its
appearance and functionality depend
on your location in the game. The
Icon bar consists of the following
features:
I N F O R M AT I O N /
TRAVEL BUTTON
The Information button is located on
the left side of the Icon bar.
Depending on where you are in the
game, clicking this button will call up
travel options or crisis scenario
information. You will also view hand
signals in this window. The button’s
functionality at any given time is
depicted by one of three graphics.
These graphics, and what they
represent, are described below.
SWAT Logo Graphic
This graphic appears
when you are not on a
call-up. Clicking on the
SWAT logo brings up a window with
travel options. Click on a listed
destination to go there immediately.
If you change your mind about going
anywhere, click on Cancel to return
T
r
Information/Travel Button
r
Interface Box with four sides,
featuring:
•
•
•
•
•
•
Cover Panel
Inventory Panel
Hand Signals Panel
Room Entry Panel
Control Panel Button
Alert/LASH Button
These features are described below
in more detail.
The Icon Bar
3
4
SWAT Manual
to your current location. Click on Quit
to stop playing the game. Note that
travel options will vary depending on
your location and the situation.
Assaulter Graphic
This graphic appears when
you are on a call-up as an
assaulter or the element
leader. Click here to see a text synopsis
of the emergency.
your teammates. If you select a hand
signal from the Hand Signals panel
the cursor changes into the hand
signal cursor. Click the cursor in the
game window to use that hand
signal. The corresponding animation
plays in the Information button
window. Note that if a team member
gives a hand signal, the animation
for that signal also appears in the
Information button.
INTERFACE BOX
When you select an inventory item, a
hand signal, or the Slice Pie room
entry, the cursor changes to indicate
your selection. Left click the cursor
on the screen to use the selected
item or action. Cycle between these
special cursors and the default
arrow cursor by clicking the right
mouse button.
Inventory Panel
Inventory items are selected from the
Small Arms or Sniper Gear Galleries
(see the Gear Gallery section on page
14 for more information).
Sniper Graphic
This graphic appears
when you are on a call-up
as a sniper. Click here to see
a text synopsis of the emergency.
Hand Signals
When you are on a call-
up, you may use hand
signals to communicate with
During non-sniper scenarios when the
interface box is active, you can rotate
it to access three interface panels: the
Inventory panel, the Hand Signals
panel, and the Room Entry panel. The
fourth side of the box is a name plate
that appears when none of the other
options are available. To rotate the
box, click on either the up or down
arrows to the right of the box.
To Quick Select the Inventory panel,
press “1” on the keyboard.
You may also click the arrows to the
right of the cycling box until the
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