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GRIM AND PERILOUS ADVENTURES IN SIGMAR’S HOLY CITY
WA R H A M M E R FA N TA S Y R O L E P L AY
CREDITS
Writing:
Dave Allen, Jude Hornborg, Pádraig Murphy, Alfred Nuñez, Clive Oldfied, Magnus Seter, Simon Wileman
Illustration:
Benoît Blary, Andrew Hepworth, Ralph Horsley, Dániel Kovács, Yugin Maffioli, Sam Manley, Patsy McDowell,
Luca Moos, Jonathan O’Donoghue, Scott Purdy,Erin Rea, Runa I. Rosenberger, Pedro Sena, Tom Ventre
Cover:
JG O’Donoghue
Cartography:
Jerome Huguenin
Layout:
Rachael Macken
Editor:
Tim Cox, Síne Quinn
Proofreader:
Tim Gray
Managing Editor:
Síne Quinn
Production Team:
Dave Allen, Anthony Burke, Emmet Byrne, Walt Ciechanowski,
Elaine Connolly, Federica Costantini, Zak Dale-Cutterbuck, Donna King, Dániel Kovacs, Tim Korklewski,
TS Luikart, Rachael Macken, Sam Manley, Rory McCormack, Dominic McDowall, Pádraig Murphy, Kieran Murphy,
Eileen Murphy, Ceíre O’Donoghue, Jonathan O’Donoghue, Síne Quinn, Christopher Walz
Thanks:
Algar, fmunoz, jmt, Knight, Andy Law, Andy Leask,
Steven Lewis, Peter of Loren, Roders, Samwise WT, Ultrajosea, Xklk
Publisher:
Dominic McDowall
Special thanks to the Games Workshop Team
Published by:
Cubicle 7 Entertainment Ltd, Unit 6, Block 3,
City North Business Campus, Co. Meath, Ireland. Printed in China.
No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any
form by any means, electronic, mechanical, photocopying, recording or otherwise without the
prior permission of the publishers.
Warhammer Fantasy Roleplay 4th Edition © Copyright Games Workshop Limited 2021. Warhammer
Fantasy Roleplay 4th Edition, the Warhammer Fantasy Roleplay 4th Edition logo, GW, Games Workshop,
Warhammer, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations,
images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof,
are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used
under licence. Cubicle 7 Entertainment and the Cubicle 7 Entertainment logo are trademarks of Cubicle 7
Entertainment Limited. All rights reserved.
Last Updated:
March 2021
2
INTRODUCTION
I
CONTENTS
CHAPTER 1: CROWN OF THE EMPIRE CHAPTER 5: THE SOUTH BANK
Royal and Holy City............................... 6
City of Culture ....................................... 6
Magic and Engineering .......................... 7
History of Altdorf .................................. 9
Capital of a New Empire...................... 10
Diminishing Influence.......................... 11
Hard Times and Dark Ages ................. 11
Magnus the Pious ................................. 12
The House of the Third Wilhelm ......... 12
The Rule of Karl-Franz ........................ 13
Timeline of Altdorf .............................. 14
The Quality Quarter ............................. 54
Friedhofkreuzung ................................. 55
Karnevalsplatz ...................................... 58
Mauerblumchen ................................... 63
The Imperial Palace and Palast District 68
The Reiksguard Chapter House ........... 76
Karl Franz Park .................................... 79
Flottenliegeplatz ................................... 81
Hammerpfad ........................................ 87
Fundgrube ............................................ 91
Domplatz.............................................. 95
Zoogarten ........................................... 103
Markt an der Wand ............................ 106
Südküste ............................................. 110
Großgrundbesitz ................................ 113
Zwillingsgrab...................................... 116
Krankenfeld ........................................ 119
Ogasse ................................................ 122
CHAPTER 8: THE UNDERCITY
Neiderwind......................................... 200
The Skaven Lair of Under-Altdorf ..... 203
From the Desk.................................... 205
CHAPTER 9: BEYOND THE WALLS
The Reiksport ..................................... 206
Mundsen Keep ................................... 206
Brustellin’s Tomb ................................ 207
The Black Isle ..................................... 208
The Clay Works .................................. 209
CHAPTER 2: GOVERNANCE OF
ALTDORF
The Emperor’s Family........................... 17
‘Empress’ Maria-Luise von Walfen....... 18
Prince Luitpold .................................... 18
Privy Councillors .................................. 18
Dwarfs at Court ................................... 19
The Three Volkshalle Councils.............. 21
Chancellor Mornan Tybalt ................... 24
Lady of the Commandery Yabo Chao .. 25
Weijin’s Venerable Ambassador ............ 25
Council of Altdorf ................................ 26
The Prime Estates................................. 26
Komissions ........................................... 26
Guilds ................................................... 26
Sects and the City ................................ 27
Myths and Legends .............................. 28
CHAPTER 10: ESPIONAGE IN
ALTDORF
Imperial Spy Networks ....................... 209
The Black Chamber ............................ 209
Other Spy Networks........................... 210
Using Altdorf ’s Spies in Adventures .. 213
CHAPTER 6: THE EAST END
CHAPTER 11: PROSCRIBED CULTS
AND EXTREMIST GROUPS
The Withering Eye ............................. 214
The Purple Hand ................................ 214
The Red Crown .................................. 215
The Dice Men .................................... 215
The Cult of the Exquisite Cadaver ..... 216
The Tinean Fellowship ....................... 217
The Brotherhood ................................ 217
The Cult of the Vengeful Blaze .......... 217
The Cult of Illumination .................... 218
Rough and Tumble ............................. 129
Isle of Eels .......................................... 130
Reikerbahn ......................................... 134
Schlecht Laden ................................... 139
Dampfplatz......................................... 142
Fleishmark .......................................... 144
Metallschlacke .................................... 147
CHAPTER 7: THE CITY NORTH
CHAPTER 3: GANGS OF ALTDORF
The Dockside Gangs ............................ 30
The Fish................................................ 30
The Hooks ............................................ 31
Eminent Altdorfers .............................. 37
CHAPTER 4: THE GREAT REEK
Festivals of Altdorf ............................... 42
Daily Entertainment in Altdorf ........... 45
Getting to Altdorf ................................ 48
Bed and Board ...................................... 49
Altdorf City Gates ............................... 52
The Reik Bridges .................................. 52
The Talabec Bridges.............................. 53
Tricks of the Trade ............................. 152
Sudwand ............................................. 151
The Hexxerbezrik ............................... 154
Schulergegend .................................... 161
Turmgarten......................................... 164
Großvaters’ Zuhause ........................... 168
Wolftor ............................................... 170
Königplatz .......................................... 174
Dockland ............................................ 178
Fishemarkt ......................................... 186
Neuesgeldt .......................................... 190
Grandmarkt ........................................ 192
Haffenstadt ......................................... 194
Toteninsel ........................................... 198
APPENDIX I: ALTDORF ENDEAVOURS
3
Is there a place more revolting beyond the warped wastelands of Chaos? I don’t know. Altdorf seems to devour the
country: an army of buildings come to war upon the landscape. Every sense abhors it. Each morning I strain to see
through thick river mists spiced with the soot and poison of human industry. My ears ring with the whines of famished
street dogs; the brutish laughs of addicts lost to rotgut schnapps; and buskers that can barely glean a tune, let alone hold
one. Textures of coarse grit and cold slime impress themselves constantly. Worst is the stench! Even patriotic Emperors
fled from it. History records that the Lawgiver Siegfried was first to clutch a handkerchief to his nose and deem Altdorf
‘The Great Reek’. I have yet to expose myself to the city’s tastes. Come mealtimes, Humans proffer slabs of oozing
pastry called ‘Eel Pie’. I opt for starvation.
After any sojourn in foreign parts, no sight is so touching in its majesty as the first glimpse of Altdorf’s great spires on the
horizon. In his impeccability our divine Unberogen patron, first of our Emperors, chose this place for his seat. It was a
bare and meagre fishing village when he was born here, but Sigmar left it a gleaming metropolis. He raised his marble palace
upon the banks where the mighty Talabec and Reik converge, home of our greatest leaders since that day. Now everything
that a long life can countenance is here. The ships, towers, colleges, domes, theatres, and temples lie open to the god-king’s
appraisal and the bells in the cathedral call his worshippers to muster. He still regards Altdorf with pride and benevolence.
This is his, the city of the Heldenhammer. It was then, it is now, and so shall it be forever.
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Altdorf - Crown of the Empire.pdf
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Archives of The Empire - Volume II.pdf
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