Arcade Game Construction Kit (USA) (Instructions for Sample Games).pdf

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Game Construction
Kit'"
Version for Commodore
64/128
Instructions
Jar
Sample Games
Ubrary Disk· Side A
AGCK TUTORIAL GAME
This
is
a simple variation on a classic arcade game theme. The TUIDRIAL section of theana.iUa).
provides complete instructions for this game.
Because
this is a relatively r.itilp'M"g&t"""'-theI"f!S plenty of
room for expansion on your part.
KANGARANG
...................................
designedpy Gregory Hammond
You are a worried Kangaroo mother. The reason? Your little joey
is
constantly wandering off and being
captured by
the
aborigines or the rubber monkeys!
In
each level of play, youll
ha~e
to
figure
out/how
to rescue your baby and return to safety.
Once
you've got your joey tucked safely inside your pouch, a
magic
opal
will
appear to take you to the next level.
Watch
out for falling boulders and deadly jumping fish along the way. The aborigines
will
throw
boomerangs at you. And remember, Kangaroos can't swim. No worries, mate!
DESiGNER'S NOTE: Level 5 of Kangarang is VERY challenging! If you can get through it successfully,
you st))Uld consider yourself quite an adept game player!
ISLE QUEST
..........................
designed by Greg Johnson and Paul Reiche
/II
You
are
a brave explorer in search of new lands and all of the riches they offer. Along the way, you will
have to deal with treacherous straits
(lined
with unfriendly cannons on either side), pirate ships, hostile
natives, and eventually, the demon god himself.
When you
get
inside
the demon god's temple, you must collect three purple orbs, the
third
of which
will
trigger
a bottori)less pit to open in the center of the temple. You must then lure the demon god into
the pit. The game
will
end and you can start
again
at the beginning
if
you wish.
Alorig the way to the temple, you can collect white crosses which
will
award one extra life each.
Collecting treasures
Will
award you points. Also, shooting natives costs you
500
poirits, so it's bettedo
run
than
fight!
Ubrary Disk -Side B
MUSASH I
.............................
designed
by
Greg Johnson and Paul Reiche
11/
Musashi was an ancient Samurai Warrior. His era was a time of honor, great warriors, and VERY
sharp swords.
In
our game, the Evil Lord has kidnapped Musashi's Princess, holding her for ransom in his fortress.
Musashi must rescue his love,
fighting
his way through the Evil Lord's hordes of
hired
swords.
In
an effort to confuse you, the Evil Lord's magician has cast teleport spells on all of the doors in the
fortress. You must
turn
his evil doing to your advantage, using the teleport magic to transport you
from door to door. Only in this way can you complete each level!
As
Musashi makes his way through the Evil Lord's fortress, there
will
be
three kinds of objects
available to him: gold, sushi, and the mighty Sword of the Samurai. When Musashi grabs the gold,
points are awarded.
When
he-eats sushi, Musashi
will
be given an extra life. And when Musashi takes
the Sword, he will temporarily transform into the "Spirit Blade", an invincible whirlwind of
slashing fury!
Beware
ciJ'
deaill,T
blades
in
the ground, swords
flying
through the
air,
cauldrons of flame, and ninja
warriors
thrc~
weapons.
GERGS ADVENTURE ..........................
designed
by
Gregory Hammond
Gerg is a little character who seems to
be
a cross between a frog, a crab, and who-knows-what. All he
wants to do
is
get back to his cozy home. Will Gerg
make
it? It's all up to you!
To complete each level, Gerg must pick up all of the Black Onyx Orbs that are lying around.
In
addition, Ruby Orbs give Gerg the ability to jump (instead of shoot) for a little while. Amethyst Orbs
make Gerg invincible for a short period of time. And Emerald Orbs award Gerg with an additional
life.
Watch out for slime dripping from the ceiling, as well as the assorted meanies you'll encounter
in
each level.
SPACE WORRI ES
....................
designed
by
Paul Reiche
11/
and Greg Johnson
A
~ig
Really
~Wful
Insane Nerd has taken control of the planet Niram, causing its rotation to slow
down. This in
turn
causes longer working
days
for the inhabitants of Niram, surely one of the most
cruel forms of oppression imaginable. The inhabitants are counting on you to save them.
As you search for the location of the B.R.A.I.N., you must pick up the mysterious metallic cylinders
along the way. Once you have located the B.R.A.I.N., you must destroy it, thereby restoring peace
to Niram.
Beware of sudden updrafts in certain areas
I
Also watch out for UFO's and Alien Breeder Machines.
And rumor has it that a certain rare plant
will
increase your number of lives.
For more information about Brllfderbund and our products, call (800)
527-6263
or
(415)
492-3500.
©
Copyright
1988
Brllfderbund Software, Inc.,
17
Paul Drive, San Rafael, CA 94903-2101. All rights reseTtled.
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