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Tales From
Dead Men
A Scenario for
Basic Roleplaying’s
Blood Tide
Setting
Dedicated to my son, Kenji
Find
Blood Tide
at
www.chaosium.com
By Simon Yee
@CHAOSIUM_INC
Interior Art by Mark Helwig
Cover Art by Mark Helwig
Copy Editing by Christopher Smith Adair, Meghan
McLean, and Danielle Yee.
Layout by Meghan McLean
Acquisitions: Meghan McLean
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First Edition 2014
ISBN-10: 1568824130
Product Number 2035
I
n troductIon
The Island of Castonegro is part of a chain of un-
charted islands called the Devil’s Hammer. Many
pirates escape to this island when evading the
Spanish fleet because it has a hidden cove, called
the Bed of the Black Cat. This is where pirates can
rest and resupply their ships for future conquests.
A pirate’s haven of sorts, but it comes with a price.
Every now and then there are tales of ships that
stray from the normal safe sea lanes within the
island chain and encounter things worse than the
Spanish fleet. Those ships are never seen again.
But then how can those tales be true if there are
never any survivors and, as we know,
dead men
tell no tales.
A Typical Able Seaman
Experienced Sailor
STR 14
POW 10
Move:
10
Hit Points:
14
Damage Bonus:
+1D6
Armor:
none
Attacks:
Pistol 50%, 1D6+1) (impaling)
Musket 40%, 1D60+4 (impaling)
Grenadoe 50%, 2D6/4 meters (knockback)
Boarding Pike 55%, 1D8+1+db (impaling)
Knife 45%, 1D6+2+db (impaling)
Cutlass 55%, 1D8+1+db (bleeding)
Fist 50%, 1D6+sb (crushing)
Skills:
Artillery 30%, Brawl 50%, Climb 80%, Craft
(Carpentry) 55%, Dodge 40%, Fine Manipula-
tion 45%, Gaming 35%, Grapple 50%, Jump 45%,
Knowledge (Region: Caribbean) 40%, Language
(Native) 50%, Language (Other) 40%, Listen 45%,
Navigate 50%, Perform (Sea Shanties) 45%, Pilot
(Ship) 35%, Sense 30%, Sleight of Hand 35%, Spot
50%, Swim 45%, Throw 50%.
Equipment:
All are armed with a knife and a cutlass.
Some have muskets, braces of pistol, boarding pikes
or grenadoes.
CON 15
DEX 14
SIZ 13
APP 13
INT 11
EDU 7
Character Creation
Tales From Dead Men
is for beginners. The
scenario provides pre-generated characters at
the back for ease of play, though the players may
wish to create their own characters and ship,
especially if they have a copy of
Blood Tide.
If
players choose to create their own characters
then have them pick their roles on the ship and
let them know the player characters are part of a
crew that has been together for some time. Also,
they will need to select the type of pirate ship
they will be using. The players have a crew of 250
NPCs to fill in the rest of the positions not taken
by their own characters. Make sure that the ship
they choose fits the amount of crew members
250 + the PCs. For NPCs use the generic Expe-
rienced Sailor statistic. The sample ship sheet
at the end of this book is a good reference to
organize the characters.
Players’ Information
Your ship has evaded the Spanish armada, but
you know there are still a few ships pursuing your
vessel. There is a chain of islands called the Devil’s
Hammer, about a day or two away, that can pro-
vide you shelter from the pursuing Spanish fleet.
The Spanish avoid the islands because the treach-
erous water is known to ground ships unwary of
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