Keyforge - Secrets of the Crucible.pdf

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CREDITS
EXPANSION DESIGN AND DEVELOPMENT
Tim Huckelbery with Tim Cox
ADDITIONAL DEVELOPMENT
John Dunn, Jeff Hall, Sterling Hershey, Keith Ryan Kappel,
Jeremiah J. Shaw, James Spahn, and Jeremy Vetock
Roman Semenenko, Grigory Serov, Timur Shevtsov,
Liiga Smilshkalne, Alyn Spiller, Jessé Suursoo,
Ivan Tao, Bogdan Tauciuc, Regis Torres,
Konstantin Turovec, VIKO, Quentin de Warren,
Andreas Zafiratos, Matt Zeilinger, and Alena Zhukova
ART DIRECTION
Preston Stone
EDITING
Christine Crabb
MANAGING ART DIRECTOR
Tony Bradt
PROOFREADING
David Johnson and Riley Miller
QUALITY ASSURANCE COORDINATION
Andrew Janeba and Zach Tewalthomas
RPG DEPARTMENT MANAGER
Sam Gregor-Stewart
PRODUCTION MANAGEMENT
Justin Anger and Jason Glawe
KEYFORGE STORY REVIEW
Brad Andres, Crystal Chang,
Andy Christensen, and Daniel Schaefer
VISUAL CREATIVE DIRECTOR
Brian Schomburg
EXPANSION GRAPHIC DESIGN
Michael Silsby with Nate Carnahan and Toujer Moua
SENIOR PROJECT MANAGER
John Franz-Wichlacz
GRAPHIC DESIGN MANAGER
Christopher Hosch
VP OF PROJECT DEVELOPMENT
Chris Gerber
COVER ART
David Kegg
EXECUTIVE GAME DESIGNER
Nate French
INTERIOR ART
Mads Ahm, Eric Kenji Aoyagi, Jacob Atienza,
Francesca Baerald, BalanceSheet, Chris Bjors,
Angelo Bortolini, Jon Bosco, Andrew Bosley,
Bruce Brenneise, Iqnatius Budi, Mark Bulahao,
Rodrigo Camilo, Caravan Studio, JB Casacop, Melvin Chan,
Josh Corpuz, Djib, Marc Escachx, Marko Fiedler,
Mariusz Gandzel, Michele Giorgi, Sergey Glushakov,
Gong Studios, Nasrul Hakim, Forrest Imel, Hendry Iwanaga,
David Kegg, Jordan Kerbow, Kristina Kolesnikova,
Tomek Larek, Randall Mackey, Mateusz Mizak, Caio Monteiro,
Monztre, Moh Mukhtar, Ameen Naksewee,
David Auden Nash, Kristen Pauline, Marzena Piwowar,
Polar Engine, Radial Studio, Gabriel Rubio, Nicola Saviori,
Adam Schumpert, Matheus Schwartz, Colin Searle,
HEAD OF STUDIO
Andrew Navaro
KeyForge
setting created by Richard Garfield,
Daniel Lovat Clark, and Andrew Navaro
PLAYTESTERS
Keael Barrend, Cady Bielecki, Joe Bielecki, Max Brooke,
Paul Carter, Ivan Cervellati, Paolo Cervellati, Kate Cunningham,
Emanuele Deserti, Francesco Deserti, Tim Dolgos,
Courtney Downing, Gavin Duffy, Alexis Dykema,
Tony Fanchi, Corey Fox, Josiah “Duke” Harrist,
Grace Holdingaus, Joe Kell, Brian Lewis, Jamie Lewis,
Austin Litzler, Josh Massey, Joe Olson, Frank Omilian,
Danielle Robb, Chuck Sedor, Nathan Sullivan, Sean Vayda,
Jason Walden, Darren West, Noah Young, and Kelly Yuhas
FANTASY
FLIGHT
GAMES
Fantasy Flight Games
1995 West County Road B2
Roseville, MN 55113
USA
© 2020 Fantasy Flight Games. Genesys is a trademark of Fantasy Flight Games.
KeyForge, Fantasy Flight Games, and the FFG logo are registered trademarks of Fantasy Flight Games.
For more information about the
Genesys
line, free downloads,
answers to rule queries, or just to pass on greetings, visit us online at
www.FantasyFlightGames.com/Genesys
TABLE OF CONTENTS
Welcome to the
Secrets of the Crucible
.............4
Roleplaying in an Impossible World ............................6
What Is This Book, and How Do I Use It? ..................6
The Center of the Universe ..........................................8
In the Beginning… ......................................................12
Adventures in the Crucible .........................................17
CHAPTER 1: CHARACTER CREATION .................................18
Creating Your Character..............................................19
Step 1: Determine Background...................................22
Step 2: Select a Species .................................................24
Elf..................................................................................25
Giant .............................................................................26
Goblin ..........................................................................27
Human .........................................................................28
Krxix.............................................................................29
Martian ........................................................................30
Martian Soldier .........................................................30
Martian Elder ............................................................31
Phyll..............................................................................32
Robot ............................................................................33
Saurian .........................................................................34
Spirit .............................................................................35
Sylicate .........................................................................36
Create a Unique Species ............................................37
Step 3: Choose a Career ...............................................57
Æmbermancer ............................................................58
Arbitrator.....................................................................59
Cræniac ........................................................................60
Cruciblist .....................................................................61
Discoverer....................................................................62
Engineer .......................................................................63
Mender .........................................................................64
Performer.....................................................................65
Rogue ...........................................................................66
Trader ...........................................................................67
Vaultwarrior ................................................................68
New Skills and Rules ....................................................69
New Talents ...................................................................74
CHAPTER 2: ORGANIZATIONS ............................................85
Characters and Organizations ...................................87
Brobnar ..........................................................................88
Dis...................................................................................92
The Inspired ..................................................................96
Logos ............................................................................100
Mars..............................................................................104
Sanctum .......................................................................108
The Saurian Republic .................................................112
Shadows .......................................................................116
Skyborn ........................................................................120
Star Alliance ................................................................124
Untamed ......................................................................128
Other Organizations ..................................................132
CHAPTER 3: EQUIPMENT AND VEHICLES .....................135
The Æmber Economy ................................................136
Armaments and Gear.................................................138
Weapons ....................................................................138
Armor ........................................................................142
Gear ..............................................................................147
Treasures of the Crucible .........................................152
Cybernetics..................................................................155
Vehicles .......................................................................157
CHAPTER 4: ÆMBER ............................................................163
What Is Æmber? .........................................................164
Æffects..........................................................................167
Æmber and Narrative Dice Results ..........................177
CHAPTER 5: THE CRUCIBLE...............................................179
The Impossible World ...............................................180
The Local Group .........................................................184
Hub City ......................................................................187
The Emotional Landscape .........................................192
Kettle Bottom Mining Town .....................................195
Macis Swamp ..............................................................198
Outpost Nyyon ...........................................................201
Quantum City .............................................................205
Spiretown .....................................................................209
The World Tree ...........................................................213
Elsewhere on the Crucible… ....................................216
CHAPTER 6: ADVERSARIES................................................219
Creatures .....................................................................220
Demons ........................................................................226
Nomads and Travelers ...............................................229
Urban Inhabitants ......................................................233
Wilderness Beings ......................................................236
Legendary Beings .......................................................241
CHAPTER 7: THE GAME MASTER .....................................246
Depicting Life on the Crucible .................................247
Using the Crucible .....................................................250
Evolving Player Characters and NPCs.....................252
Adding Life to the Crucible.......................................255
Archons........................................................................258
Crucible Adventure Builder ......................................262
INDEX .........................................................................................271
3
ELCO
W
THE
ME TO
OF
ETS
CR LE
SE
CIB
RU
EC
TH
Your posse spots the rogue scientist you’ve been
tracking for days, and must capture them before their
latest dimensional experiment implodes your city.
You and your allies aid an Archon in forging a
vault-opening key of the purest Æmber, fending
off enemies with your sharp quantum blade
and even sharper wits.
As part of an expedition searching
for one of the civilizations lost over the
millions of years of the Crucible’s exis-
tence, you uncover a site where priceless
arcane devices and ancient perils exist
in equal measure.
Every day on the Crucible has new
discoveries, new arrivals, and
new dangers. So what couldn’t
you be doing on a world where
anything is possible?
P
icture a world so large it can rival small stars, filled with
creatures, sentient beings, and entire cultures plucked
from across the universe. An artificial world made up of
countless separate environments, all stitched together in
an impossible, patchwork design. A place where science
is so advanced that it appears magical, yet its technolo-
gies rely upon a substance that science cannot explain.
This is the Crucible. This is your home. Like everyone
else, you were brought to this world for unknown
reasons. Each of you arrived in a different way, but all
in manners that are inexplicable—and permanent.
Maybe one day you stepped out of your orbiting star-
liner’s docking hatch onto a grassy field where roaring
giants battled each other in astonishing tests of strength.
Perhaps your traveling companions all awoke to a
dawn made from too many suns and an unfamilar sky,
one with flying metal creatures and a gigantic pillar
that rises beyond your sight.
It could be that one night your transit car opened
into a dark lair of cybernetic monsters and golden crys-
tals. None of you have ever seen these crystals before,
but somehow they are making everyone feel...terrified.
Possibly this is the only life you’ve known, having
lived here for generations since your entire city was
brought here many millennia ago; tales of your former
homeworld are myth and legend now.
That was yesterday, though. What are you doing
today on the Crucible?
Aboard a sentient airship, your crew seeks out new
trade routes through an archipelago of floating anti-
matter despite threats from hungry robotic raptors.
You may even unlock the
secrets of the Crucible...
4
GENESYS: SECRETS OF THE CRUCIBLE
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