Basic Actions.pdf
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8606 KB
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D
oDge
Basic, Active Defence
N
o
C
heCk
2
P
arry
Basic, Active Defence
N
o
C
heCk
2
B
lock
Basic, Active Defence
N
o
c
heck
2
Agility 3+, not encumbered
Effect:
After you have been declared the
target of a
Melee Attack
or
Ranged Attack,
or
a
Spell
or
Blessing
that targets your defence,
add two recharge tokens to this card to add
∆ to the action’s dice pool
Special:
If you have Coordination trained,
add an additional ∆ to the action’s dice pool
Strength 3+, melee weapon equipped
Effect:
After you have been declared the
target of a
Melee Attack,
add two recharge
tokens to this card to add ∆ to the action’s
dice pool
Special:
If you have Weapon Skill trained,
add an additional ∆ to the action’s dice pool
Toughness 3+, shield equipped
Effect:
After you have been declared the
target of a
Melee Attack
or
Ranged Attack,
add two recharge tokens to this card to add
∆ to the action’s dice pool
Special:
If you have Resilience trained, add
an additional ∆ to the action’s dice pool
M
elee
S
trike
Basic
W
eapon
S
kill
(S
t
)
vS
t
arget
D
efence
0
p
erform
a
s
tunt
Basic
V
aries based on stunt attempted
0
r
angeD
s
hot
Basic
B
allistic
s
kill
(a
g
)
vs
t
arget
D
efence
0
GM discretion
Special:
Use this action to apply a skill in
an unusual way, or to attempt a dramatic
or story-driven activity not covered by a
specific action card
æ Perform the action as intended
æææ You perform the action incredibly
well, and may perform a free manoeuvre
¬ If the check relied on a physical
characteristic, recover 1 fatigue. If the
check relied on a mental characteristic,
recover 1 stress
√ If the check relied on a physical
characteristic, suffer 1 fatigue. If the check
relied on a mental characteristic, suffer 1
stress
Melee weapon, engaged with target
æ You hit the target for normal damage
æææ You hit the target for +2 damage
¬¬ Perform a manoeuvre for free
√√ Your target may disengage from you
for free
Ranged weapon, not engaged with an enemy
æ You hit the target for normal damage
æææ You hit the target for +2 damage
¬¬ Perform a manoeuvre for free
√√ One opponent within close range of you
who is not engaged with an opponent may
engage you
A
ssess
the
s
ItuAtIon
Basic, Defence
I
ntuItIon
(I
nt
)
0
G
uarDeD
p
osition
Basic, Defence
D
iscipline
(Wp)
0
None
Special:
Add
∏
to this action’s dice pool if
you are engaged with an enemy
æ Recover 1 fatigue and 1 stress. Until the
start of your next turn, add ∆ to any
Melee
Attack
or
Ranged Attack
actions targeting
you
¬¬ Remove 1 recharge token from one of
your cards
√√ The GM may add 1 recharge token to
one of your cards
B
asic
a
ction
c
ard
r
eference
Warhammer Fantasy Roleplay © Games Workshop Limited
1986, 2005, 2009. Warhammer Fantasy Roleplay © Games
Workshop Limited 2010. Games Workshop, Warhammer,
Warhammer Fantasy Roleplay, the foregoing marks’ respective
logos and all associated marks, logos, places, names, creatures,
races and race insignia/devices/logos/symbols, vehicles, locations,
weapons, units and unit insignia, characters, products and
illustrations from the Warhammer World and Warhammer
Fantasy Roleplay game setting are either ®, TM and/or ©
Games Workshop Ltd 1986-2010, variably registered in
the UK and other countries around the world. This edition
published under license to Fantasy Flight Publishing Inc.
Fantasy Flight Games and the FFG logo are trademarks of
Fantasy Flight Publishing, Inc. All Rights Reserved to their
respective owners.
None
æ Until the start of your next turn, add ∆ to
any
Melee Attack
or
Ranged Attack
actions
targeting you or any allies in the same
engagement as you
æææ Until the start of your next turn, add
∆∆ to any
Melee Attack
or
Ranged Attack
actions targeting you or any allies in the
same engagement as you
¬¬ An engaged ally may remove one
recharge token from any of his currently
recharging cards
√ Suffer 1 stress
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sensei_13
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