Osprey - DARK 005 - Werewolves - A Hunter's Guide.pdf

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WEREWOLVES
A HUNTER’S GUIDE
G R A E M E D AV I S
© Osprey
www.ebook3000.com
Publishing • www.ospreypublishing.com
Contents
Introduction
Viral Werewolves
Shamanic Werewolves
Sorcerous Werewolves
Cursed Werewolves
Obsessive Werewolves
Werewolf Society
Werewolves at War
Other Were-Creatures
Werewolf Hunters
Further Reading, Watching, Gaming
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Introduction
In 2013, I received an email from Joseph McCullough, the author of
Zombies:
A Hunter’s Guide.
During the course of writing his book, Joe had been granted
unprecedented access to the US Army’s 34th Specialist Regiment, nicknamed
the Nightmen, and had been approached to compile an official unit history of
this remarkable group of men and women. Impressed by what he had seen of
my research into the Knights Templar, Joe invited me to collaborate with him
on the Nightmen project. Both flattered and intrigued, I agreed and began
working on background research.
It was while I was researching the 34th’s operations in World War II – in
particular, their encounters with the
Werwolf
guerillas of SS Obergruppenführer
Hans-Adolf Prützmann in Cologne and elsewhere – that I first heard of the
Tyana Institute. I began with orthodox sources, and made a number of
inquiries through contacts in various European universities, but this initial
research hit a dead end.
In the interests of the Nightmen project, I should probably have moved
on. However, the few snippets of information I had unearthed on the Tyana
Institute convinced me that there was more to find. I turned to less orthodox
avenues of inquiry, and what I found fully bore out my first instincts. There
was a story here, I knew – though what I could not have anticipated was just
how many stories there were, and how many different groups were involved.
I called Joe, and after looking at my initial findings he agreed to give me time
to continue this line of research.
Werewolves are far from unknown. From the Big Bad Wolf of nursery tales
to the computer-generated beasts of the movies, they have earned a prominent
place in popular culture. Everyone knows that one bite from a werewolf is
enough to pass the curse of lycanthropy on to the victim; that the full moon
forces them to change shape and surrender their human reason to savage
animal passions; that wolfsbane and silver are their only weaknesses. Almost
no one knows that there are many forms of lycanthropy, and not all of them
are occult in nature.
The following pages tell a few of the stories I have uncovered. There is
much work still to be done, many facts to be verified and many more leads
and sidetracks to be followed. A definitive treatment of the subject may take
a lifetime – perhaps more than one lifetime – and the deeper one delves, the
more elusive hard information becomes.
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I still hope, one day, to return to the history of the Nightmen. Of course,
there is always the chance that when I do, I will stumble upon yet another
irresistible side-track. Until then, I offer my thanks to Joe for the email that
began this whole journey, to the personnel of the 34th who were unfailingly
patient and helpful in answering my questions, and to others – many others –
who for various reasons prefer to remain anonymous.
The 17th-century painting
Jupiter
and Lycaon
by Jan Cossiers. In
the ancient Greek myth, Lycaon
decided to test the god Zeus
(called Jupiter by the Romans)
by serving him human flesh.
Zeus punished Lycaon by turning
him into a wolf. Many believe
that Lycaon was the father of all
werewolves and that the original
virus can be traced back to him.
Others think he is just one more
example of a man cursed by dark
sorcery.
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