Matched Play Guide.pdf

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“Fight for me and regain your honour”
- Aragorn, The Lord of the Rings: The Return of the King
CONTENTS
INTRODUCTION......................................................................................3
RECOMMENDED TOURNAMENT STYLE
...........................4
RESULTS SHEET.......................................................................................7
SCENARIO POOL SYSTEM...............................................................8
SCENARIOS
................................................................................................10
Domination
........................................................................................................11
To the Death!.....................................................................................................12
Hold Ground.....................................................................................................13
Lords of Battle..................................................................................................14
Reconnoitre
.......................................................................................................15
A Clash by Moonlight
..................................................................................16
Seize the Prize..................................................................................................17
Contest of Champions
.................................................................................18
Capture and Control
....................................................................................19
Heirloom of Ages Past..................................................................................20
Fog of War...........................................................................................................22
Storm the Camp
..............................................................................................23
Command the Battlefield...........................................................................24
Retrieval
..............................................................................................................25
Breakthrough....................................................................................................26
Destroy the Supplies.....................................................................................27
Divide & Conquer
..........................................................................................28
Assassination.....................................................................................................29
DOUBLES EVENTS
...............................................................................30
No Escape
...........................................................................................................32
Total Conquest.................................................................................................33
Take and Hold..................................................................................................34
Clash of Champions......................................................................................35
Cornered
.............................................................................................................36
Duel of Wits
.......................................................................................................37
CAMPAIGN EVENTS............................................................................38
ADDITIONAL RULES...........................................................................44
Produced by the Middle-earth team at Games Workshop
Thanks to ‘The Ringwraiths’ for their playtesting endeavours, special thanks to Frank Barron, Megan Meza, Summer Wulff,
and Chaz Fitzhugh from Warner Bros, Fredrica Drotos, Sam Benson and Joseph Mandragona at Middle-earth Enterprises,
and Daniel Falconer from Weta Workshop.
© Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG and
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The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc.
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© 2020 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and
the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc.
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The Saul Zaentz Company d/b/a Middle-earth Enterprises (SZC) used under license to Games Workshop Limited. All rights reserved.
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The Lord of the Rings
(including any of the volumes thereof) © The Tolkien Estate 1954-55, 1966.
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No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic,
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INTRODUCTION
W
elcome to the Middle-earth Strategy Battle Game Matched Play Guide; your way to get the very best from your Matched Play
experiences, whether they be at tournaments and gaming weekends or at your local gaming club.
The Middle-earth Strategy Battle Game has always lent itself well to a Matched Play environment, and players have been organising
their own tournaments around the globe for years. This supplement is designed to help players run their own Matched Play events
by providing them with a system to organise their tournaments with, balanced Scenarios and ways to choose them, and a selection of
alternative special rules that Event Organisers can use in order to add that extra bit of flair to their events should they wish.
Within this Matched Play Guide you will find the following:
RECOMMENDED TOURNAMENT STYLE
Here we present our recommended way for running tournaments,
including how players score Tournament Points, tiebreakers,
pairing opponents, awards and more.
SCENARIO POOL SYSTEM
A new system of selecting which Scenario to play in each round of
your event. This groups the Matched Play Scenarios into six pools,
each with three similar Scenarios in it, allowing for a random mix
of any of the Scenarios but ensuring that the spread of Scenarios
that you play does not favour one style of army unfairly based on a
random dice roll.
MATCHED PLAY SCENARIOS
A total of 18 Matched Play Scenarios, each formulated to be
balanced for tournament style play. The 12 Scenarios from the
main Rules Manual return along with six brand new Scenarios for
your Matched Play events.
DOUBLES EVENT SCENARIOS
Six Scenarios written specifically for the ever-popular Doubles
format, along with extra rules for how to run Doubles events,
including selecting leaders and how forces are considered to break.
CAMPAIGN EVENTS
A selection of rules for running Map-based Campaign events
where teams of players battle for control of regions of Middle-
earth, each with their own special rules and campaign benefits.
ADDITIONAL RULES
A selection of optional rules that Tournament Organisers can use
to add that extra bit of flavour to their event; from secret missions,
to points escalation, and more.
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RECOMMENDED TOURNAMENT STYLE
H
ere we present you with our recommended tournament style, one that we believe will give all players the best experience.
It covers things such as roles and responsibilities, scoring, tiebreakers, tournament rules and more.
ROLES AND RESPONSIBILITIES
Depending on how formal you wish your event to be, it’s always
a good idea to make sure that everyone involved is aware of
their role and the responsibilities that go alongside it. These are
important to ensure that everything runs smoothly and, above all,
that everyone has a good time!
REFEREE
Every event needs a Referee, who is often the Organiser at smaller
events. It is the Referee’s job to observe the games as they are
played, enforce the rules, answer any rules queries the players
may have, and settle any disputes between players in a calm
manner. The Referee should have a good knowledge of the rules
of the game, and have a copy of the Rules Manual and any Army
Books, Supplements and Errata on hand in case of rules queries.
A Referee’s ruling is final as far as the event is concerned, and all
players must agree to honour the rulings of the Referee in these
situations. We recommend that a Referee does not participate so
that they are always accessible.
ORGANISER
Every event will need a single Organiser, who will be responsible
for all aspects of running the tournament. It will be their job to
think about such things as gaming space and equipment for the
players, appointing any Referees and Scorekeepers, and generally
being easily accessible on the day to ensure everything goes
according to plan. The Organiser is essentially in charge on the
day, and all participants must accept that the Organiser has the
authority to expel or disqualify anyone for breaking the rules of
the event – although this should, hopefully, never have to happen.
It is also the Organiser’s job to check everyone‘s Army Lists.
The Organiser can also be the Referee and/or Scorekeeper if
they wish; though in larger events it may be best to share these
responsibilities around. We recommend that the Organiser does
not participate in the actual tournament so that they are always
easy to get hold of.
SCOREKEEPER
Every event will need a Scorekeeper, which again is often
the Organiser in small events. It is the job of the Scorekeeper to
collect the results after each round from each game, and to rank
the players after each round. They will also be responsible for the
pairings of each round, including randomly pairing opponents in
the first round of the tournament. Again, we recommend that the
Scorekeeper does not participate so they can collect every result as
soon as possible.
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