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CREDITS
Creator, Game Designer, Creative Director, and Writer:
Amít Moshe
Editor and Game Design Consultant:
Eran Aviram
Proofreading:
T. R. Knight, Omer Shapira
Lead Artist:
Marcin Soboń
Lead Location Artist and Cartographer:
Mariusz Szulc
Additional Artists:
Monsters Pit, Ario Murti, Carlos Gomes Cabral
Lead Graphic Designer:
Manuel Serra Sáez
Graphic Designers:
Chema Lopez Centenero, Juancho Capic
Contributors:
Christopher Gunning (places of interest and locals, Barton),
Bri (Isabella), Noble A. DraKoln (Kwaku), Yaniv Rozenblat (community &
inspiration)
Playtesters:
Almog Kapach, Anat Dagan, Ori Harish, Roe Portal, Guy Banay,
Yonatan Shtorchan, Tuli Ebner, Erez Shiryon, James Graham, Alex Runswick,
Kristian Mitchell-Dolby, Catherine Martin, Jessica Gao, Eli Levinger, Yiftach
Govreen, Assaf Elron, Nurit Guthrie, Gideon Guthrie, Alon Elkin, Ada Elkin,
Milana Finkel, Simon, Ran Etya, Ronit Arbel, Tammy Ninio, Ron Ginton,
Ohad Reshef, Yuda Hocman, Moran Elbaz, Dima Vilenchik, Noam Roth, Gil
Osterweil, Maty Kishinevsky, Yonni Mendes, Michal Mendes, Elik Kazav, Yael
Rosen, Maayan Gutterman, Chen Sharon, Or Comay Brauner, Jonny Omer,
Shachar Ganz, Yoni Heimann, Tamir Alush, Shoval Arad, Yoav Shlab, Maor
Pomerants, Ortal Tal, Noam Avrahami, Erez Zvulun, Nadav Kunievsky, Natalie
Goldshtein, Almog Yarom, Omer Raviv, Gur Arie Livni Alcasid, Aviv Or, Evyatar
Amitay, Kristoffer Frølunde Jensen, Justin Lafontaine, Charles Cole, Lloyd
Gian, John Lamb, Dima Vegner, Hagai M. Gumpert, Erez Regev.
The production of this game was made possible thanks to our Kickstarter
backers (see the full list at the end of the book). Thank you all!
ISBN: 978-965-92587-1-0
First edition, 2017
© 2017 Son of Oak Game Studio / Amít Moshe
HOMAGE TO D. VINCENT BAKER
AND
APOCALYPSE WORLD
The rules of this game are partially based on
the “Powered by the Apocalypse” game engine,
presented in 2010 by D. Vincent Baker in his
revolutionary game
Apocalypse World.
Vincent
changed role-playing games forever by intro-
ducing a new way to play that emphasised a
flowing conversation and a great story. Many
great games that use this engine have since
been published. We thank Vincent for his contri-
bution to the world of role-playing games which
also allowed the creation of
City of Mist.
CONTENT WARNING
This game contains mild language and some
graphic representations of violence. It contains
references to human actions the reader may
find offensive or unpleasant, such as suicide,
murder, or prostitution, as well as extensive
references to criminal activity. The game does
NOT contain any graphic representation or
verbal description of sexual acts.
A DETECTIVE ROLE-PLAYING GAME IN A CITY
OF ORDINARY PEOPLE AND LEGENDARY POWERS
CORE BOOK
To my parents, Shmuel and Ariella, for Logos
to my teachers and masters, for Mythos
to Mark, for all your help with this,
and to God, for creating
the best role-playing game of all.
Plik z chomika:
Spacjum
Inne pliki z tego folderu:
City of Mist (v1.2).pdf
(30516 KB)
Agent Ramirez - Playbook Playing a Gatekeeper Rules.pdf
(2781 KB)
City of Mist - MC Toolkit.pdf
(25658 KB)
City of Mist - All Seeing Eye Investigations - Starter Set [2019].pdf
(12548 KB)
City of Mist - All-Seeing Eye Investigations Characters.pdf
(13800 KB)
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