City of Mist - son of oak - Shadows & Showdowns [Kickstarter Preview].pdf

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TABLE OF CONTENTS
Themebooks
Conjuration
Destiny
Familiar
Turf
Chapter 3: Don't Believe the Truth
Wars of Gods and Titans:
the Origins of the Truth
The Truth Today
The Council’s Resources
The Council in your Game
Avatar Profiles
Chairman Chow
DA King
Ganesha
Dr. Leyland
Rosaline
Monte Wolfe
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26
27
29
32
32
42
52
62
72
82
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CREDITS
PRONOUN USE
Where the third person is required, this book refers
to characters as ‘she’, players as ‘he’, and the MC
as ‘she’ as well. This is an arbitrary division for the
sake of readability and balance in the use of pro-
nouns; characters, players, and MCs may be of any
or no gender.
City of Mist created by Amit Moshe
Writing, Game Design, and Production: Amit Moshe
Assistant Game Producer: Omer Shapira
Additional Writting: Omer Shapira
Editing: Eran Aviram
Proofreading: Marshal Oppel
Art: Marcin Sobon, Gunship Revolution (Oliver Morit,
Harvey Bunda)
Graphic Design: Manuel Serra Sáez
Contributors: Robert Jeffery (Monte Wolfe),
Tobias Gantner (Dr. Leyland)
The production of this game was made possible
thanks to our Kickstarter backers. Thank you all!
© 2019 Son of Oak Game Studio / Amít Moshe
CONTENT WARNING
This game contains mild language as well as strong
themes of violence, crime, and immorality. It does
NOT contain explicit representation of sexual acts.
Parental guidance is advised.
SHADOWS
&
SHOWDOWNS
A CITY OF MIST EXPANSION
MYTHOS THEMEBOOK
CREATING FANTASTICAL BEINGS OR OBJECTS: THROUGH SORCERY • BY SUMMONING THEM FROM SOME-
ONE’S DREAMS • BY CONSTRUCTING THEM FROM THE ENVIRONMENT • BY OPENING A PORTAL TO ANOTH-
ER REALM • BY GIVING BIRTH TO THEM OR FORMING THEM OUT OF ONE’S BODY
A Rift’s ability to influence the world through her
Mythos’ powers knows no bounds. Some Rifts have
such a special bond with their Mythos that they are
able to project some of its power and create individu-
al and self-operating beings, known as Conjurations.
The Rift of Zeus could birth the goddess Athena out
of his forehead, while the Rift of the Monkey King
could create a clone of herself out of every hair she
pulls off her head. The Rift of Anansi could conjure
imaginary spiders that are nonetheless venomous and
the Queen of Hearts could call on her army of card
soldiers to part someone of their head.
A Conjuration is not a Rift; it is not a real individual,
animal, object, or place that is channeling a Mythos.
Instead, a Conjuration is an intense concentration of
Mythos magic created by a Rift, which can appear and
interact like a unique individual or thing, but is com-
pletely unreal. It exists only by the force of a Rift’s
Mythos powers and dissipates like a fading dream if
those powers are turned off, taken away, or dispelled.
As a magical construct, a Conjuration does not nec-
essarily abide by the laws of the Mist and may appear
in its true legendary form, like a monster, a fabled
warrior, or a faraway enchanting melody. It may be
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CITY OF MIST − SHADOWS & SHOWDOWNS
sentient or at least resemble a sentient individual, but
more often than not it behaves like an archetype or a
character in a story, and lacks the depth and texture
of a real person. excepting rare cases, Conjurations
do what they would do in the Mythos: warriors fight,
monsters devour, tricksters deceive, vehicles trans-
port, and so on.
Sleepers interact with Conjurations as they would with
other Mythos powers: they justify them in the easiest
way possible or else forget about them. Therefore, if a
Conjuration appears like a human being or an animal,
those unaware of its nature would interact with it as
if it were really a person or an animal in the City. Rifts
who are unaware of a Conjuration’s real nature often
mistake it for another Rift or a Touched individual
under the influence of a Rift. Many Rifts don’t even
know Conjurations exist or understand how they differ
from Rifts.
Note that other Mythos themes use Conjurations
regularly as part of their descriptions. The ability
to form barriers of ice (expression or bastion) or to
summon sneaky fox spirits (Subversion) both con-
jure new objects and beings into existence. This
themebook represents a powerset centered on the
creation of Conjurations. Depending on your Mythos,
your character may be able to create just one type of
Conjuration, a limited set, or many different kinds of
Conjurations.
POWER TAG QUESTIONS
Answer the first question; then choose two more
questions to answer. Answer each question with a
single description no more than a few words long. In
your answer, you should describe something that will
be useful to your character during the game. each
answer becomes a power tag. Write it on your theme
card under POWeR TAGS along with the letter of the
question.
In the examples below:
Rumpelstiltskin who ap-
pears when the Miller’s Daughter is in need, Zeus as
the father of the Olympians, the card soldiers of the
Queen of Hearts, nightmares brought to life by Night
Mares, the vehicles of Jules Verne’s novels.
A
WHAT CAN YOU CONJURE INTO EXISTENCE?
Rumplestiltskin, father of the Olympians gods, my
card soldiers, materialize nightmares, steampunk
transportation
b WHO OR WHAT IS YOUR FAVORITE OR MOST
USEFUL CONJURATION?
a furious fey, Athena - goddess of wisdom, Ace of
Hearts, one’s worst nightmare, the space gun (can-
non that shoots a pod)
C WHAT OTHER CONJURATION ARE YOU ABLE TO
MANIFeST?
a spinning wheel that turns straw to gold, Ares - god
of war, the Jabberwock, copies of one’s loved ones,
the Nautilus (submarine)
D HOW DOES YOUR CONJURATION FIGHT FOR
YOU OR PROMOTE YOUR CAUSE?
money is no object, weapons of Hephaestus, spades
and clubs, cause asphyxiation, mounted guns
e WHAT SKILL OR KNOWLEDGE, MUNDANE OR
ARCANE, DOES YOU CONJURATION POSSESS OR
PROVIDE YOU WITH?
legendary dealbroker, divine foresight, testudo for-
mation, horseback riding, all-terrain navigation
F HOW DOES YOUR CONJURATION PROTECT YOU?
devilishly deceptive, godlike invulnerability, alert
private guard, veil of darkness, bulky metal plating
G WHAT CONDITIONS ARE FAVORABLE FOR YOUR
CONJURING?
a time of great need, a matter that concerns a spe-
cific god, off with her head!, creatures of night and
shadows, venture into the unknown
CONCEPT
Think about your Mythos. In the legend, was your
Mythos able to summon or create beings or objects?
Did your Mythos give life to any beings or objects?
Alternatively, what aspect of the legend would you
like your character to manifest as a Conjuration? Is
there a secondary character, creature, or object in
your Mythos that you want to be able to bring into
your character’s life?
based on the legend, think about the answer to the
question below:
?
WHAT DOES YOUR MYTHOS CREATE OR SUM-
MON?
• A specific individual, creature, or object.
• A group/host/family/team of _____________.
• Anything that comes from the realm/domain of
_____________.
Next, think of a few details from your legend that you
can use to flesh out this concept. Use them to inspire
your answers to the tag questions below.
THeMebOOKS
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