ftd.pdf

(46775 KB) Pobierz
Dungeon!
For The
Designed by
Jordan Palmer
1
Special Thanks TO
As with any work there are more people making this
game a reality than just me. I wanted to give a special
thanks to my wife and editor
Lindsey,
who stuck by
me during the many long hours of designing this
game. She has an endless amount of patience, and
still puts up with me when I leave out half the
commas I’m supposed to have. My artist
Jared Teo,
who did an incredible job and was a pleasure to work
with. All of the
playtesters
who were willing to give
this game a shot. And finally, to all of the
backers
that
believed in this idea and pledged their support. This
game would not be made without their contributions.
Thanks you.
2
Contents
Overview
For the Dungeon.............5
5
How to Play.....................6
The R
ules
Character Traits..............8
Critical Failures.............10
Harm & Death...............11
Items............................13
8
Triggering Moves.............8
Zeal...............................11
Shiny............................12
The Moves
Making Moves...............14
Cunning Ploy.................16
Look Around.................18
Talk it Over...................20
14
Avoid Danger.................15
Get Violent....................17
Don’t Get Caught...........19
Characters
Making A Character.......21
Custom Perks................26
21
Character Perks............23
Sessions
The First Session...........27
27
Between Sessions..........28
3
Game Master
Responsibilities.............30
Narration Principles......32
Consequences..............33
Judgment Calls.............38
Hacking Your Game.......39
30
Gaming Principles.........30
Setting the Scene...........35
Adventurers..................36
Creating Characters......38
Miscellaneous
Play Example................41
41
Index............................46
4
Zgłoś jeśli naruszono regulamin