Casual Game Insider #35 Spring 2021.pdf

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Six titles that span the
age divide to keep kids
and adults engaged
How human psychology is
inextricably linked with almost
every type of game
EE
GA
FR
M
FAMILY
GAMES
GAMING
PSYCHOLOGY
E
!
SPRING 2021 / #35
R
A
G
BULL
IN
S
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Over 335,000 games sold worldwide in 2020.
Try one today and find out why.
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CONTENTS
6
6
Cover Story: Gate Keeper Games Celebrates
100 Unique Resin Dice Sets
8
Family Gaming: Six Titles That Span the Age Divide
14
Mind Games: The Psychology of Board Games
20
Publishing Amid a Pandemic: How Board Games
Survived and Thrived in 2020
25
Free Game!
Raging Bulls
28
Board Games in the Classroom
34
Publisher Spotlight: Dr. Finn’s Games
40
Game Reviews
50
Major Fun Award:
Cupcake Academy
52
Your Turn! A Spotlight on the Gaming Community
8
14
20
28
34
40
50
25
52
Game Reviews
Graphic Design
Editor-in-Chief
Editor
Chris
James
Justin
Spicer
Naomi
Laeuchli
Gregg
Lewis-Qualls
Contributing Authors: Andrew Brassleay, Bayard Catron, Justin Spicer, Jon Den Houter, Skip Maloney, Stephen Conway
CASUAL GAME INSIDER is published quarterly by:
18521 E Queen Creek Rd
Suite 105-321
Queen Creek, AZ 85142
(520) 344-0095
info@CasualGameRevolution.com
Copyright © 2021 Casual Game Revolution and respective copyright holders. All Rights Reserved. Products,
artwork, logos, and titles appearing in this publication are copyrighted or trademarked by their respective
owners. No portion of this magazine may be reproduced without the express written consent of Casual Game
Revolution. The cover image, cover story, and other ad spots are sponsored content. All interior editorial content,
unless otherwise specified, is unsponsored and is solely the opinion of the editorial staff.
Printed in the U.S.A.
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Revolution
.com
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“A casual board (or card) game is played in under an hour, set up and taught in under 10 minutes, and requires some light strategic
thought. Casual games are not specifically marketed to children, but can be enjoyed by anyone from older children to adults.”
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