Monsterhearts 2 - The Cerberus.pdf

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Playing The Cerberus
Vigilant, relentless, judgmental, and perpetually in-
between. In ancient times, Cerberus was a three-headed
dog who guarded the gates of the underworld, making
sure the dead didn’t escape and the living didn’t enter.
Now, things are a little more complicated: they guard
a hazy boundary between two worlds, trying to ensure
that everyone remains in the place that they deserve
to be. Think Jughead, from the first season of Riverdale:
caught between the world of Southside gangs and the
so-called innocence of Riverdale proper. Add in a dash
of Gossip Girl, or even Pretty Little Liars.
The two stat choices for The Cerberus let you choose
between being harsh and exacting (Cold 2 & Volatile 1) or
brooding and bitter (Dark 2 & Cold 1).
Watch Dog
requires some narrative choices at the outset
of the game. Talk to the MC about it, and figure out
which world the rest of the main characters belong to.
Many of the Cerberus’ moves revolve around
Conditions.
Arbiter
also works with the Conditions
you give yourself through your backstory and your sex
move.
Doomed Outsider
subverts the downside to being
given Conditions, which changes the impact of a 7-9
result on
Shutting Someone Down.
Serpents at Your Back
is me being cute and clever. See,
Cerberus was often depicted with writhing serpents
upon its back. Jughead donned a Southside Serpents
jacket during his slow descent into darkest self. You’ll
have to figure out what this particular gang option
means in your setting.
The “disrupted by a virtuous hero” clause in the Darkest
Self is a reference to the twelfth labour of Hercules, and
to Archie trying to win Jughead back.
The Cerberus
It used to be simple: there was a river of fire, another of pain, and you kept
watch at the gate. It was obvious who was doomed. Your claws were sharp,
your eyes able to peer in every direction simultaneously.
The threshold was unbroken for a very long time. If only it could have stayed
that way: the wretched in one place, the innocent somewhere else. You still
guard the threshold. You always will. It’s just the world that’s changed.
Credits
This is a Skin for Monsterhearts 2, designed for William L.
Check out the game at buriedwithoutceremony.com
Identity
Name:
Alethea, Alison, Dan,
Forsythe, Hayden, Lexi, Penelope,
Trey, Trinity, Ward
Look:
trailer trash, loner, burly,
fiery, well-groomed
Eyes:
discerning eyes, sunken eyes,
judgy eyes, cruel eyes, puppy eyes
Origin:
wrong side of the tracks,
wrong side of the River Styx,
begat by ancient monsters, visions,
watched a lot of noir as a kid
Cerberus Moves
Watch Dog
Loyal
Whoever currently has the most
Strings on you is your Master.
When you take action to protect
or help your Master, add 1 to your
roll and they gain a String on you.
When you become your Darkest
Self, your current Master loses all
Strings on you.
You get Watch Dog, and choose one
more:
Your Backstory
Someone managed to slip past
you, a damned and wicked soul
hiding among the pure. You’ve
tracked them down. Gain two
Strings on them.
You don’t fit in. Give yourself a
Condition.
Strings
You exist in the liminal space
between two communities: one is
resplendent with light, the other
is damned to the shadows. It is
your duty to guard the boundary.
Mark experience whenever you
weed out someone on the wrong
side of the divide and put them in
their place.
Bark, Then Bite
When you take advantage of
a Condition that you gave to
someone, it adds 2 to your roll
instead of 1.
Arbiter
When you give someone a
Condition, mark experience.
Doomed Outsider
When trying to drive others away
from you, or escape their care, you
can take advantage of your own
Conditions to add to your roll.
Darkest Self
You do your best to be a good
boy, but you come from a very
bad place. Let’s face it: you’re a
mangy, unloveable beast from
hell. You were born to snarl and
to bite. Anyone who’s gotten
close to you needs to be driven
away, violently if necessary. You
must return to the shadows,
dragging the damned back down
there with you. You escape your
Darkest Self when disrupted by a
virtuous hero, or when the power
of true love tempers your resolve.
Harm
Experience

Add +1 to one of your stats.
Take another Cerberus move.
Take another Cerberus move.
Take a move from any Skin.
Take a move from any Skin.
You have
Serpents at Your Back.
Dig Deeper
When you
Gaze Into the Abyss
by snooping around for dirt on
someone, add 1 to your roll. On a
10 up, the owner of that character
will tell you a secret, and you can
choose to give them a Condition
to reflect what you’ve learned.
Hot Take
When you discover an injustice
that has long been hidden or
covered up, add 1 to your rolls to
bring it to light and to justice as
immediately as possible.
Conditions
Hot -1
Hot -1
Cold 2
Cold 1
Volatile 1
Volatile -1
Dark -1
Dark 2
Sex
Move
When you have sex with someone, tell them why you don’t
belong in their world. If they agree, give yourself a Condition
to reflect. If they disagree, you gain a String on them.
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