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WORLDS OF FREEDOM
a green roni n pro duction
Design
Scott Bennie, DT Butchino, Shawn Carman, Steve Kenson, Christopher McGlothlin, Aaron Sullivan
Development
Steve Kenson
Cover Art
Ramon Perez
Graphic Design & Art Direction
Hal Mangold
Editing
Joanna G. Hurley
Interior Art
Brett Barkley, Darren Calvert, Storn Cook, Talon Dunning, Greg Kirkpatrick, Octographics,
Tony Parker, Craig Taillifer, Udon with Chris Stevens
Cartography
Andrew Law
Playtesters
Darren Bulmer, D.T. Butchino, Bob Huss, Aaron Sullivan, John Turner
Green Ronin Staff
Chris Pramas, Nicole Lindroos, Hal Mangold, Steve Kenson, Evan Sass,
Robert J. “Dr. Evil” Schwalb, Marc Schmalz, and Bill Bodden
Christopher McGlothlin’s Dedication
To Len Wein, Tom & Mary Bierbaum, Keith Giffen, Mark Waid, Julius Schwartz, and most of all, Tanith.
First Edition Graphic Design & Art Direction
Sean Glenn
Worlds of Freedom
is ©2008 Green Ronin Publishing, LLC. All rights reserved. Reference to other copyrighted material in no way constitutes a challenge to the
respective copyright holders of that material.
Worlds of Freedom, Freedom City,
Green Ronin,
Mutants & Masterminds,
and their associated logos are trademarks of
Green Ronin Publishing, LLC. Any reference to any other company or product in this book is not intended as a challenge to any associated trademark or copyright.
The following is designated as Product Identity, in accordance with Section 1(e) of the Open Game License, Version 1.0a: all character and place names and descriptions,
hero points, power points.
The following text is Open Gaming Content: all stat blocks and game rules, except for material previously declared Product Identity.
Permission is granted to print one copy of the electronic version of this product for personal use.
Printed in China
Green Ronin Publishing
PO Box 1723
Renton, WA 98057-1723
custserv@greenronin.com
www.greenronin.com
www.mutantsandmasterminds.com
Worlds of Freedom
was typeset in ITC Quay Sans, designed by David Quay in 1990,
and HTF Gotham Condensed, designed by Tobias Frere-Jones in 2002.
WORLDS OF FREEDOM
TABLE OF CONTENTS
t a b l e
o f
c o n t e n t s
INTRODUCTION .................................................................................. 5
CHAPTER 1: INFINITE WORLDS ........................................................ 6
And There Shall Be... An Omniverse! ................................................................ 6
Types of Dimensions ..........................................................................................6
Travel Between Dimensions.............................................................................8
Forces in the Omniverse ......................................................................................10
Natural Forces .................................................................................................. 10
Intelligent Forces ............................................................................................. 10
The Omniversal Series .....................................................................................12
CHAPTER 2: WARS FOR FREEDOM ................................................. 14
Freedom Fighters ...................................................................................................14
The Late Unpleasantness ....................................................................................17
The Patriot Regiment ......................................................................................17
The Knights of the Confederacy ..................................................................21
Wars for Freedom Series ..................................................................................... 24
Back In George Washington’s Day... ......................................................... 24
Back in Abe Lincoln’s Day... ........................................................................ 24
Freedom City Limits ........................................................................................ 24
Creating Historical Characters ................................................................... 25
Comic Book Wars ............................................................................................ 26
The Historical Superhero Series .................................................................. 27
CHAPTER 3: FREEDOM By GASLIGHT ............................................28
A Brief History ....................................................................................................... 29
Timeline .................................................................................................................... 30
And All The World Outside My Window....................................................... 32
“I Meet The Most Interesting People In This Line Of Work” .................. 33
Gaslight Game Information............................................................................... 36
Archetypes ............................................................................................................... 38
CHAPTER 4: PARAGONS OF FREEDOM ..........................................46
A New History of Freedom .................................................................................47
A Different Freedom ............................................................................................ 48
Geography ......................................................................................................... 48
Government ....................................................................................................... 49
City Life .............................................................................................................. 49
Worlds of the Weird .........................................................................................51
Powers and Principalities ....................................................................................51
The Freedom League .......................................................................................51
The Claremont Academy .............................................................................. 53
The Vanguard ................................................................................................... 54
The Silber Agency............................................................................................ 54
Al-Khayal, the Shadow .................................................................................. 55
The Pact.............................................................................................................. 55
The Pantheon ................................................................................................... 55
The Illuminati ................................................................................................... 55
Series Frameworks..................................................................................................57
The Shadow Falls .............................................................................................57
World’s Greatest Heroes .................................................................................57
Choosing Sides ..................................................................................................57
The Changeling Conspiracy..........................................................................57
Journey Into Mystery .......................................................................................57
CHAPTER 5: ERDE—THE FIGHT FOR FREEDOM .............................58
Descent into the Darkness ................................................................................ 59
Triumph of the Will ......................................................................................... 59
The Amerikanisch Nightmare...................................................................... 59
Zeit der Krise ..................................................................................................... 59
A New Birth of Freedom ..................................................................................... 59
“The Forgotten Brigade”..................................................................................... 60
The Road to Victory ............................................................................................. 60
Down to Erde ......................................................................................................... 64
The Man Who Fell to Erde............................................................................ 64
Secrets of Erde .................................................................................................. 64
The Freedom Brigade ..................................................................................... 65
Inside the Reich ............................................................................................... 69
Further Reading ............................................................................................... 70
CHAPTER 6: FUTURE FREEDOM ..................................................... 71
Beyond the Present ...............................................................................................72
AEGIS & SHADOW ......................................................................................... 72
The Claremont Academy .............................................................................. 73
The Freedom League ...................................................................................... 73
Grant International .........................................................................................74
The Future Freedom League...............................................................................75
Moon Son........................................................................................................... 75
Centuria.............................................................................................................. 76
Jonni Rocket ...................................................................................................... 76
Patriot ................................................................................................................. 77
Scarab ................................................................................................................. 78
Sprite ................................................................................................................... 78
Spriggan ............................................................................................................. 80
Storm Knight..................................................................................................... 80
Heroes of the Future .............................................................................................81
Raven................................................................................................................... 81
Future Villainy ........................................................................................................ 82
Tyrannus ............................................................................................................. 83
CHAPTER 7: GALACTIC FREEDOM ..................................................84
The World of Tomorrow....................................................................................... 84
The City of the Future .................................................................................... 84
Beyond Freedom City ..................................................................................... 86
The Freedom Legion..............................................................................................87
Threats ...................................................................................................................... 90
The Grue Unity ................................................................................................. 90
The Unification Movement........................................................................... 90
The Tyranny Legion ..........................................................................................91
Planning for the Future ................................................................................. 94
CHAPTER 8: WORLDS BEyOND WORLDS ......................................98
After-Earth ............................................................................................................... 98
Ani-Earth ................................................................................................................100
Anti-Earth...............................................................................................................102
Earth-Ape: Return to Monkey Planet............................................................105
Fantasy-Freedom .................................................................................................. 107
Freeport ..................................................................................................................109
CHAPTER 9: THE TERMINUS ......................................................... 112
In the Beginning... ...............................................................................................112
A Guide to the Terminus ...................................................................................114
Factions of the Terminus ...................................................................................116
The Annihilists ............................................................................................... 116
The Proles ......................................................................................................... 119
Tarvon the Undying ...................................................................................... 119
The Furions ......................................................................................................120
The Overriders.................................................................................................123
Tomen the Archivist ......................................................................................124
Terminus Adventures ....................................................................................125
INDEx ..............................................................................................126
CONTRIBUTOR BIOS ......................................................................127
LICENSE ...........................................................................................128
4
TABLE OF CONTENTS
INTRODUCTION
WORLDS OF FREEDOM
n the seminal story “Flash of Two Worlds” (The
Flash,
vol. 1, #123), writer
Gardener Fox and editor Julius Schwartz firmly embedded the idea of
“parallel worlds” in comic books: different Earths, occupying the same
space, but with different “vibrational frequencies” and differences in
history—some slight, others more significant. Since then, comic book “mul-
tiverses” have been commonplace. Entire series, like
What If?
from Marvel
and massive crossovers like DC Comics’
Crisis on Infinite Earths,
as well as
their more recent
Infinite Crisis
series, have focused on them.
Parallel worlds afford excellent story opportunities and the chance
to play games of “what if?” with an existing world or setting. What if
this particular hero hadn’t died? What if aliens
did
conquer the world?
What if there were no superheroes, only supervillains? The possibilities
are virtually endless. More importantly, a parallel world is a kind of “safe
zone” for experimentation. No matter what happens, the “real” (main-
line) world remains essentially unaffected.
i
introduction
Chapter 3: Freedom by Gaslight
looks at the late 19th century
World of Freedom, from the gas-lit streets of the city itself to what is hap-
pening across the ocean in Europe, on the Dark Continent of Africa, or
among the mesas and frontier towns of the Wild West. It also describes
some of the extraordinary ladies and gentlemen of the time.
Chapter 4: Paragons of Freedom
goes “sideways,” from the past
into an alternate present for Freedom City. What if the World of Freedom
was based, not on decades of four-color comics, but on post-modern
comic book styles? This chapter provides an answer and an all-new way
to use the
Freedom City
setting, as an alternate world for the
Paragons
setting sourcebook!
Chapter 5:
Erde:
The Fight for Freedom
likewise takes us on a
side-step in time to an alternate present day, where the Axis powers
won World War II and a group of forgotten heroes from the Golden Age
struggle to free the world from their tyranny.
Chapter 6: Future Freedom
gives us a look at a Freedom City that
might be, a generation or two in the future. Heroes still fight for justice
in a city that seems to have forgotten the “golden age” of adventurers.
Who will be the new heroes of a future Freedom?
Chapter 7: Galactic Freedom
is
set in the far future, when Freedom
City is at the center of the peaceful
Galactic Confederation. Still, even in
the 26th century, there remain threats
to peace, justice, and freedom across
the known galaxy. Fortunately, the
Confederation can call upon the aid
of the legendary Freedom Legion!
Chapter 8: Worlds Beyond
Worlds
is a grab-bag of other realities
known to the inhabitants of Freedom
City’s Earth, including the devastated
After-Earth, the mirror world of Anti-
Earth, the animal zaniness of Ani-Earth
and Earth-Ape, and the swords and
sorcery of both Fantasy Freedom and
Freeport, the City of Adventure.
Chapter 9: The Terminus
cov-
ers the ultimate threat to
all
worlds:
The dimension-devouring domain
of Omega, nihilistic cosmic overlord
who seeks to destroy all creation so
he can rule over the remains!
Gamemasters interested in taking
their
Freedom City
series out into
the omniverse should read through
Chapter 1
first, learning about the
wider worlds of Freedom. Then look
over the chapters you find most inter-
esting and see what adventure hooks
and ideas appeal to you.
You’ve taken your first step into the
omniverse. Welcome, to the Worlds of
Freedom!
How to use tHis book
Worlds of Freedom
provides information on parallel Earths and different
time periods for the World of Freedom setting detailed in the
Freedom
City
sourcebook. The concepts
in this book can be applied to
other superhero settings, using
Freedom City as an example and,
of course, Gamemasters should
feel free, as always, to modify the
material found in this book to
suit their own individual games.
After all, if the theory of the
omniverse is true, each
Mutants
& Masterminds
game occupies its
own unique parallel world!
Chapter 1: Infinite Worlds
looks at the concept of parallel
worlds, the omniverse, and dimen-
sional- and time-travel in general
and in the Freedom Omniverse. It
provides the context for the rest of
the book and the tools for creat-
ing world-hopping adventures and
even a whole series.
Chapter 2: Wars for
Freedom
goes back in time to the
early years of Freedom, looking at
the American Revolution and the
American Civil War in the setting,
including the unique events and
characters involved. This chapter
can form the basis of time-travel
adventures to those eras, entire
series set there, or even the start
of alternate worlds where the out-
come of those conflicts remains
uncertain, and the actions of the
heroes may decide the future!
INTRODUCTION
5
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