Indiana Jones - Indiana Jones and the Tombs of the Templars {WEG45004 }.pdf

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INDIANA
JONESTM
AND THE TOMB OF THE
TEMP LARS
DESIGN
Ken Cliffe. Greg
Farshtey, Teeuwynn
Woodruff
DEVELOPMENT AND
EDITING
Greg Farshtey
COVER
DESIGN
AND
GRAPHICS
Tim
Bobko
COVER
PHOTOGRAPH
Lucastilm Ltd.
INTERIOR
ILLUSTRATION
Tim
Bobko.
Paul
Daly.
Jaime
Lomardo
&
Ron
Hill.
Jorn O'Neill, Brian Schomburg
Publisher.
Daniel
Scott
Palter •
Associate
Publisherll'reasurcr.
De nise Palter •
Associate
Publisher:
Richard Hawran
Senior Editor.
Greg Farshtey
Editors:
Miranda Horner, Peter
Sch weighofer,
Bill
Smith,
Ed
Stark
Art
Director.
Stephen
Crane •
Graphic Artists:
Tim Bobko,
Steven
Brown, Tom ONeill,
Brian
Schomburg
Sales
Manager:
Bill
Olmesdahl
Licensing
Manager:
Ron
Seid
en
Warehouse Manager:
Ed Hill
Accounting:
Karen B•yly, Wendy
Lord,
Kimberly Riccio
Billing:
Amy Gi•cobbe
WEST END GAMES• RR
3,
BOX
2345
•HONESDALE, PA 18431
TM and
©
1995
Lucaslilm
Ltd (l..FL).
All Rights Reserved. Trademarks of LFL used
by
West End Games under
authorization.
Ma.s terBook is a trademark
of
West
End
Games Ltd.
Prinled
in Canada
Introduction
...................................................
4
Indiana Jones and the Tomb
of
the Templars ....6
Indiana Jones and the Dr.uids' Curse
............ ...
36
Indiana Jones and the Sword in the Stone
......
78
Appendix: Player Char. cter Profiles ............. 122
a
-g..
3
and the
Tomb of the Templars
Introduction
Indiana Jones paused and listened intently.
Even as quietly as they
had
snuck into
the
castle,
something
told
him
the Nazis knew
right where
they
were.
Or maybe
it was
just
the
atmosphere
here getting to him
- the
cellars ofNeuschwanstein
Castle
weren't ex-
actly a nice
place
to visit,
and certainly
no
place
he'd want
to
be trapped.
"C'mon,
Indy,
let's
go,"
Jack
whispered.
"The
guard
shifts
change in three minutes.
If
we don't
slip
out then
-"
"I
know,
Jack,
I
know.
Just
give
me
a
second."
Indy
took a
deep breath
and
looked
up at
the
carvings above the great stone
door.
Mad
King Ludwig had
designed
this place to
re-
semble
Lohengrin's
castle
out of Teutonic
mythology, and it
certainly looked
like some-
thing out ofa fairy tale,
down
to
the dungeons.
Ludwig
was also
known
to
have
an interest in
Wagner's
The
Ring
-
and
the
legend
that his
passion
sprang
from more than
just
liking
Wagner's music
was what
had drawn
Indy
into
the
heart
of Germany.
The
carvings were heads
-
Lohengrin,
Parsifal,
the
Princess
of
Babrant,
the
swan,
all characters
from Wagner's
operas or myth.
Pressing
one would open the
sealed
door
and
solve
the
mystery
ofNeuschwanstein
.
Press-
ing
any of
the others,
it was
said,
meant
death.
Indy
ran
through
the
clues he had
come across
since beginning
this
search in
the
space
of a·few
seconds,
reached
up and chose
the face of
the
Princess.
He
could feel the
stone
moving
beneath
his
hand
and hear the
grinding
of centuries-old
chains
behind
the wall.
The next moment,
the
door
had
swung
wide, revealing
an
almost
bare
stone chamber.
Inside,
on
a
large
pedes-
tal,
rested
a ring of
pure
gold.
"We
found it,"
Jack breathed.
"We found it!"
"Quiet!"
Indy
replied.
"We're
not out
of the
woods
yet."
But he had
to admit to
feeling
a little awe
himself. The
Ring
of the Nibelung- said
to
confer great
powers
on
its wearer, but
cursed
to bring disaster
to all
who possess it. The
Nazis were willing
to risk the curse
to gain
the
power,
that was
why
they had taken over
Neuschwanstein.
He'd have to risk
it as well
to
keep it from them.
He reached out for
it
-
and
it flew
on to his
finger! Try
as
he might,
he
couldn't remove it,
and
the
clock was
ticking.
From up above
came
the
sounds of jackbooted feet on
the
march.
The
guard shift
was
changing-it had
to
be
now or never.
Jack's
eyes widened when
he
saw
the
ring
on Indy's fingers, but the archaeologist
cut off
any
questions.
He
didn't
notice
the
expres-
4
Introduction
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