MgT 2E - Pirates of Drinax - The Torpol Cluster.pdf

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P I R AT E S O F D R I N A X : T H E T O R P O L C L U ST E R
CRED
Marc Miller
S
CONTENTS
INTRODUCTION
TORPOL
CLARKE
BLUE
2
4
9
13
CLASSIC TRAVELLER
Loren Wiseman, John Harshman, Frank Chadwick, Darryl Hany,
Winston Hamilton, Tony Svajlenka, Scott Renner, Doug Poe,
David MacDonald, Wayne Roth, Paul R. Banner.
MONGOOSE TRAVELLER
Author
Editor
Martin J. Dougherty
Matthew Sprange
Layout and Graphic Design
Will Chapman, Hannah Neads
Interior Illustrations
Amy Perret,
3D Model Design
Sandrine Thirache
Special Thanks
Marc Miller, Robert Eaglestone, Loren Wiseman
Traveller
©2016 Mongoose Publishing. All rights reserved. Reproduction of this work by any means without the
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This game product contains no Open Game Content. No portion of this work may be reproduced in any form without
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This material is protected under the copyright laws of the United Kingdom and of the United States. This product is
a work of fiction. Any similarity to actual people, organisations, places or events is purely coincidental.
Traveller is a trademark of Far Future Enterprises and is used under licence.
Printed in China
INTRODUCTION
This mini-series details the worlds of Trojan reach
sector that might be visited during the Pirates of Drinax
campaign. The material in this book is set in Sindal
Subsector of the Third Imperium universe, but can be
easily transplanted to other regions or any game setting
that follows the general standards and assumptions of
the Third Imperium.
system but presumably those surrounding it too. That
would buy the Torpol Cluster some time, though in the
long term an Aslan explosion up and along the Sindalian
Main is probably inevitable.
This is most definitely not in the interests of the Third
Imperium, since it would not only move the Aslan
border much closer to Imperial territory but also cut
off the Imperial-Florian trade route or at least force it
to run through foreign territory. This is one of a great
many strategic concerns for the Imperium, whose
resources are spread thin. As a result there is a small
Imperial presence in the cluster, mainly in the form of
intelligence-gathering agents and local assets. These are
typically people and organisations unconnected with the
Imperium except but willing to take Imperial Credits in
return for furthering the Imperium’s agenda.
The Imperium sends naval ships through the cluster on
a semi-regular basis. Some are escorts for particularly
important trade ships or convoys; others are warships
showing the flag. Old destroyer escorts and fleet
destroyers are the most common vessels sighted in
the cluster, often spending a week or two in the Torpol
system and a shorter period around Clarke or Blue. The
Imperial Navy has no official jurisdiction in this area,
but the principle that the Imperium is powerful enough
to do as it pleases applies here; Imperial ships will hunt
pirates or search suspect vessels if there is need, though
they usually request (and receive) permission from local
world governments.
The cluster sees a fair amount of internal trade, with
ships plying between ports in the same system or
jumping within the cluster. Through trade is extensive,
with Torpol acting as a stopover and liberty port for
many ships that come through. The cluster might thus
offer rich pickings for pirates, though the presence of an
Imperial trade route makes this a potentially
hazardous undertaking.
T
R
A
V
E
L
L
E
R
TORPOL CLUSTER
The Torpol Cluster is the name given to three worlds
in Tlaiowaha subsector which all lie within jump-1 of
one another. Three worlds is a small cluster, but these
three are important as they provide a link between the
Wildeman Cluster and the Sindalian Main (by way of
Marduk), which permits jump-2 traffic to transit from
Imperial space to the territory of the Florian League.
Traffic bound for the Aslan Hierate also comes through
these systems as an alternative to the Wildeman Cluster/
Borderland Cluster transit.
These three worlds are therefore of strategic importance
to both the Imperium and Aslan Hierate, just as they
were to the old Sindalian Empire. That importance was
a double-edged sword; the wars that wracked the empire
in its last days caused enormous damage on Clarke in
particular. The scars of orbital bombardment can still
be seen, and there are lingering psychological effects
too. The strange society of Clarke was born in nuclear
fire, and while Torpol and Blue have gone in different
directions there is still a cultural memory of what
happened and could happen again.
At the present time the border of the Aslan Hierate
is stable, not least due to the jump-3 or jump-4 gap
between the worlds at the outer edge and those deeper
in. Eventually, expansion will occur and when it does it
is likely to come rapidly. A more powerful Drinax could
be a barrier to such expansion, at least for a time. Not
only would Drinax prevent the annexation of its own
PARTIAL MAP OF THE
SINDAL & TLAIOWAHA SUBSECTORS
2120
MARDUK
E-4
2220
2320
2420
2321
C-3
TROJAN REACH
SECTOR
SPINWARD MARCHES
MENORIAL
EGRYN
PAX RULIN
GAZULIN
2121
2221
2122
TORPOL
2421
2322
CLARKE
BLUE
B-8
B-B
THE BEYOND
YDDDRASIL
DPRES
I D L S
REFT SECTOR
SINDAL
TOBIA
TLAIOWAHA
THE
BORDERLAND
2222
2123
ASIM
B-8
2422
NORA’A
GOERTAL
2323
2223
2423
2324
B-6
A
RANIB
SILRAAIHE
HKEA’AS
02
BINARY
2124
E
0
DRINAX
A-E
2224
RIFTSPAN REACHES
02
0
POURNE
A-A
2425
HILFER
2125
0206
2325
B-6
2426
PAAL
Gas Giant
Secure System
0 4
Imperial Border
X-Boat Route
Amber Zone
0804
Planet (Dry)
Planet (Water Present)
B-6
Starport Class & Tech Lvl
Fuel Dump
3
TORPOL
Torpol is astrographically the most important world in
the Torpol Cluster, as it provides jump-2 access between
the Sindalian Main (via Marduk) and the Aslan Hierate
(via Drinax or Asim) as well as acting as a jump-2 link
via Blue to Arunisiir or Exocet, and thence to Imperial
space. Jump-4 vessels (typically warships) usually
transit to Torpol from Fist via Exocet. It receives far
more interstellar traffic than Clarke or Blue, a factor that
has heavily influenced its economic development.
That does not mean the rest of the system is
uninhabited. The outer planetoid belt has an extensive
belter community whilst the inner one has less belters
but more commercial mining operations. Most of these
are local companies operating out of Torpol or Clarke,
but the Imperial megacorporation Sternmetal Horizons
also has a mining base in the inner belt.
There are outposts on various gas giant moons, but
of the system’s planets only Torpol and Traefar are
inhabited. Traefar is the next world out from Torpol, on
the far side of its inner planetoid belt, and is a cold
rockball with only a trace of atmospheric gas. Traefar
was a colony of no great importance in the era of the
Sindalian Empire, and survived the death throes of the
empire well. ‘We have nothing worth bombing’ is not
much of a defensive strategy but in the case of Traefar it
seems to have worked.
C H A P T E R - O N E
THE TORPOL SYSTEM
The Torpol system is centred on a type F4V star, a fairly
bright and hot main sequence star. It is orbited by
two planetoid belts, four gas giants and ten terrestrial
(rocky) planets including Torpol itself. Of these, only
Torpol is correctly positioned to receive enough stellar
energy for liquid water, and is the only planet in the
system to have life on its surface.
THEEV
SALIF
PALINDROME
IMISAA
SCALADON
BOLDER
SAGAN
TKTK
HECARDA
ACIS
MARDUK
OGHMA
TANITH
AKHWOHKYAL
NUMBER
ONE
ACE
THEBUS
NORICUM
LILGAN
BORITE
EXOCET
PANDORA
UMEMII
CORDAN
ACRID
WILDEMAN
TORPOL
CLARKE
BLUE
ARUNISSIIR
OIWOIIEAW
Aslan Hierate
Trade Route
ASIM
KHUSAI
DRINAX
POURNE
HILFER
KTEIROA
TECH-
WORLD
FALCON
INURIN
SPERLE
EXE
ARGONA
CAMORAN
TRYAOKE
X-Boat Route
NEW
FIST
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