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High
Voltage
Kill
Robin D. Laws
HIGH VOLTAGE KILL
Publishers
Simon Rogers and Cathriona Tobin
GUMSHOE
One-2-One System Design
Robin D. Laws
Author
Robin D. Laws
Art Direction
Christian Knutsson, Cathriona Tobin,
Laura Martin
Interior Art
Laura Martin
Design and Layout
Laura Martin, based on a template by
Christian Knutsson
Playtesters
Alex Drusts, Andy Young, James Martin
Copyright © 2017 Pelgrane Press Ltd.
Cthulhu Confidential and GUMSHOE One-2-One are
trademarks of Pelgrane Press Ltd.
Pelgrane Press is co-owned by Simon Rogers and
Cathriona Tobin.
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TABLE OF CONTENTS
HIGH VOLTAGE KILL
Setting the Stage
Cast
Timeline
Dexter "Dex" Raymond
Mi-Go Puppetting
Relationship Map
Scene Flow Diagram
4
4
4
5
6
7
7
ANTAGONIST REACTIONS
PROBLEM CARDS
EDGE CARDS
DEXTER'S FULL SHEET
32
33
37
38
GRAND THEFT
THE DEPO
FAKE PLATE
PAWN STORE LEGWORK
CROSS-REFERENCED ID
FIRST COP KILLING
IRWIN'S APARTMENT
THE GARAGE
TARGET: GRAND DAME
TARGET : NURSE
INTEROGATING IRWIN
GIVING CHASE
SARAH RESTRAINED
KELM AGAIN
SECOND COP KILLING
GETTING THE GUN
TARGET : OUTDOORSMAN
THE SPACECRAFT
DENOUEMENT
GRIM CODA
8
9
10
12
12
12
13
14
15
16
21
22
23
23
24
25
25
28
31
31
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HIGH VOLTAGE KILL
HIGH VOLTAGE KILL
"High Voltage Kill" puts Dex on the case of missing
and dangerous movie props, the laboratory set
pieces from 1931's
Frankenstein.
His search
crosses his path with that of a man scarred by his
abduction by fungi from Yuggoth. Unfortunately, in
his determination to strike back, he's willing to kill
anyone who gets in his way, be it bystander, cop, or
hardboiled private eye.
This scenario heavily fictionalizes the 1945-
1946 crime spree of WWII vet Erwin Walker, who
committed a string of robberies to finance the
purchase of electronic equipment. In separate
incidents he wounded two LAPD officers and killed
a California Highway Patrolman. Walker planned
to use the stolen gear to construct a disintegra-
tion ray, with which he could extort the military
into raising soldiers pay so much that war would
no longer be economically viable. The 1948 film
He Walked By Night
rearranges Walkers crimes
into an alternately noirish and documentary-style
police procedural. It's in the public domain, so you
can find it on YouTube, though not in the gorgeous
restored print that occasionally shows up on Turn-
er Classic Movies. The film omits the weirdness of
Walker's weird motivation to portray him as a new
breed of conscienceless criminal.
Recently abducted by mi-go. Rejecting the serum
was meant to transform him into their remote-
controlled puppet; he wages a murderous one-man
war against his former captors.
Staff Sergeant
Homer Lesky,
35. On duty at
the National Guard depot when Irwin robs it of
weapons and a truck to use in his anti-alien crime
spree.
Virgil Kelm,
48, license plate counterfeiter
and lifelong petty crook, now a remote-
controlled puppet of mi-go invaders. Before their
transformations, he sold electronics components
to Irwin, sometimes taking payment in goods
stolen from LAPD evidence lockers.
Jaromir Zylka,
53, ex-con with powerhouse build
and a protective attitude toward Kelm.
Lew West,
35, pawn shop owner who dealt with
Irwin as late as six weeks ago.
Ethel Hagenow,
70, fading society matron, now a
mi-go host.
Sarah Hagenow,
30, nurse, her daughter-in-law,
also a host.
Gerry Malcor,
35, debt collector for bookies
affiliated with the System, also a host.
Danny Stullenberger,
29, likewise.
Cast
Timeline
Ken Strickfaden,
41 (1896-1984), the
client. Builder of the electrical props used for
Frankenstein's laboratory, he calls on Dex after a
machine-gun wielding robber holds him up for his
equipment.
Paul Irwin,
28, the robber. A withdrawn LAPD
dispatcher and army reservist who steals from the
evidence room to finance his electronics hobby.
The following events occur before Dex meets
Strickfaden.
28 days ago, while hiking near his hunting
lodge in the San Gabriel Mountains, Everett Ohler
stumbles upon a crashed alien craft. He digs up its
buried nose cone, awakening its occupants from
suspended animation. They inject him with a
serum turning him into their parasitized puppet.
Searching his memories, they identify a handful of
4
Robin D. Laws
DEXTER “DEX” RAYMOND
Hard-boiled Shamus
Investigative Abilities
Accounting
Assess Honesty
Bargain
Cop Talk
Cryptography
Evidence Collection
Intimidation
Inspiration
Law
Locksmith
Photography
Reassurance
Research
Streetwise
General Abilities
Athletics
Cool
Conceal
Devices
Driving
Filch
Fighting
Preparedness
Sense Trouble
Shadowing
Stability
Stealth
Story
Archetypal hardboiled private investigator
Dex Raymond prowls Los Angeles’ haunted
streets as an outsider by choice. With his
smarts and grit, he could have wormed his way
into its corrupt power structure. Instead, he
operates on its fringes, righting wrongs for a
modest fee, plus expenses. In addition to his
contacts, he counts one more key friend—
LAPD Detective Sergeant Ted Gargan, a rare
honest man in a town where cops can be
bought by the barrel.
individuals meeting their standards of usefulness
to the opening stages of their invasion plan. They
select Ethel Hagenow, the best connected woman
Ohler knows, along with her daughter-in-law Sa-
rah, who can supply them with the brains they need
to power their craft's computers. They also choose
Virgil Kelm, known to Ohler from the shadier side
of his affairs as a businessman affiliated with the
System.
27 days ago, Ohler invites Kelm to his lodge,
then to the saucer, where he is injected. From
Kelm's memories, they identify a trio of rootless
low-level crooks no one will miss: enforcers Gerry
Malcor and Danny Stullenberger, plus thief and
electronics whiz Paul Irwin.
25 days ago, Ohler lures Malcor and Stul-
lenberger to the saucer, where they undergo the
treatment.
24 days ago, Ohler has difficulty locating the
peripatetic Irwin. The mi-go turn the two Mrs.
Hagenows into puppets.
17 days ago, Malcor and Stullenberger find a
resistant Irwin and take him to the saucer. Irwin's
injection does not quite take. Psychic backwash
floods him with information about the mi-go. He
escapes and hides in the woods, eluding Malcor
and Stullenberger. Based on their experience with
subjects on other planets, the mi-go expect that
resisting the serum will kill him. They leave him to
die in the woods and press on with their plans.
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