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Pro HTML5 Games
Aditya Ravi Shankar
Pro HTML5 Games
Copyright © 2012 by Aditya Ravi Shankar
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For my father, who challenged me to learn game programming by first buying me a computer
and then telling me that I could only play games on it if I made them myself.
For my mother, who had the unwavering confidence that I would complete this book
even before I had written my first chapter.
And for my amazingly supportive sister, Arunima, who has always been my good luck charm.
Contents at a Glance
About the Author ...............................................................................................................xiii
About the Technical Reviewers ..........................................................................................
xv
Introduction ......................................................................................................................
xvii
Chapter 1: HTML5 and JavaScript Essentials ....................................................................1
Chapter 2: Creating a Basic Game World.........................................................................19
Chapter 3: Physics Engine Basics ...................................................................................39
Chapter 4: Integrating The Physics Engine......................................................................65
Chapter 5: Creating the RTS Game World ......................................................................101
Chapter 6: Adding Entities to Our World ........................................................................125
Chapter 7: Intelligent Unit Movement ............................................................................165
Chapter 8: Adding More Game Elements .......................................................................195
Chapter 9: Adding Weapons and Combat ......................................................................231
Chapter 10: Wrapping Up the Single-Player Campaign .................................................263
Chapter 11: Multiplayer with WebSockets ....................................................................293
Chapter 12: Multiplayer Gameplay ................................................................................319
Index .................................................................................................................................341
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