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Blender Game Engine
Beginner's Guide
The non programmer's guide to creating 3D video games
Victor Kuller Bacone
BIRMINGHAM - MUMBAI
This material is copyright and is licensed for the sole use by on 7th October 2012
Blender Game Engine Beginner's Guide
Copyright © 2012 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
or transmitted in any form or by any means, without the prior written permission of the
publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the
information presented. However, the information contained in this book is sold without
warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers
and distributors will be held liable for any damages caused or alleged to be caused directly or
indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: September 2012
Production Reference: 1300812
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84951-702-7
www.packtpub.com
Cover Image by Asher Wishkerman (
a.wishkerman@mpic.de
)
This material is copyright and is licensed for the sole use by on 7th October 2012
Credits
Author
Victor Kuller Bacone
Reviewers
Pang Lih-Hern
Michelangelo Manrique
Indexer
Acquisition Editor
Robin de Jongh
Production Coordinator
Lead Technical Editor
Hithesh Uchil
Cover Work
Technical Editors
Rati Pillai
Lubna Shaikh
Copy Editors
Brandt D'mello
Insiya Morbiwala
Alfida Paiva
Melwyn D'sa
Melwyn D'sa
Rekha Nair
Project Coordinator
Sai Gamare
Proofreader
Joel T. Johnson
This material is copyright and is licensed for the sole use by on 7th October 2012
About the Author
Victor Kuller Bacone
is the pen name for a Blender enthusiast of six years. By profession,
he is a video editor, but the explosion of current technologies has led him to learn 3D
software, and he chose Blender out of them all.
In the short span of his career within the Blender community in Catalonia (Spain), Victor
has promoted Blender events, master classes, and an online magazine under the name
Blendercat
(
http://www.blendercat.org
) for anyone who wants to learn 3D using free
software. His great admiration for the animation and interactive side of Blender is combined
with his passion for games, and more specifically, the ease with which one can create games
using Blender. He holds a Masters degree in Computer Science, and teaches both young and
unemployed adults.
I would like to thank Sisizik, without whose help I couldn't have transcribed
this book.
This material is copyright and is licensed for the sole use by on 7th October 2012
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