Crimson Skies Zeppelins Bombers.pdf
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For all the fans of Crimson Skies™
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Introduction
Campaign Overview
Creating a Unit
Honor Level
Priorities
Choose Unit Type
Unit Special Characteristics
Roll on Starting Income Table
Decide Starting Location/Affiliation
Purchase Goods and Personnel
Fill Out the Campaign Unit Sheet
Fill Out the Pilot Record Sheets
Territory Layout
Fill Out the Flight Assignments Sheet
Turn Based Combat
General Turn Architecture
Ending the Campaign
Between Campaigns
Absorbing Your Enemy
Losing the Campaign
Conclusion
The Pilot
Knights of the Sky
Aces High
Qualification
Riding the Silk Elevator
Wounded Pilots
Repatriation
Putting Her Down
Parade of Aces
Bombers
Grounded Bombers
What to Expect
Conclusion
Into the Wrong Hands
The Past and Present Role of Bombers
Heavy Bombers For Crimson Skies Play
Light Bombers
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Heavy Bombers
Bomber Armor
Turret Rules
Order of Fire
Base Target Number
Same Hex Rules
Straight and Level Flying Rule
Bombing Targets
Bomber Damage
Crew Members
Light Bombers
Cargo Planes
Sharing Experience
Bombers and Cargo Planes for Campaign Play
Heavy Bombers
Radio Silence
Grumman B1 Gladius
HAC Longhorn
Boeing B-16/Hawknest Aviation "Rainer"
General Motors Festung IV
Lockheed Gunslinger
Heinkel HE-101
Lehi Aerocorp Wasatch
Bristol Somerset
Cargo Planes
Columbia Design Bureau Heron
Cargo Planes for Crimson Skies Play
Cargo Plane Defenses
Crew Members
Examples
Escorts and Other Fighter Roles
Constructing Heavy Aircraft
Choose Aircraft Type
Choose Weight Class
Bomber and Cargo Plane Construction Rules
Choose Maximum Speed
Choose Maximum G Rating
Choose Maximum Acceleration
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Apply Maximum Deceleration
Choose and Allocate Armor
Choose Turrets and Weapons
Choose Engine Total/Range
Choose Special Characteristics
Determine Bomb Bay/Cargo Capacity
Allotment of Special Characteristics
Fill Out Record Sheet
Standard Ordinance
Zeppelins
Bombs and Other Weapons
Zeppelin Introduction
Competition
Zeppelin Dreams and Reality
What to Expect
The Past and Present Role of Zeppelins
Variations of a Theme
Conclusion
Aircraft Control System
Zeppelins For Crimson Skies Play
Record Sheets
Blimps
Small Zeppelins
Medium Zeppelins
Large Zeppelins
Balloons
Extra Large Zeppelins
Gameplay Components
Anchor Points and Movement
Boarders
The Mooring Tower and Zeppelin Hanger
Same Hex Rules
Performance and Maneuverability
Weather Problems
Civilian Airships
Military Airships
Parasitic Fighters
Blackflag Nightingale
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DCE Seraph
Brunswick Comet Co. Badger
Grumman Ocelot "Creeper"
L.E. Aircraft F-37 Special
Huhges Aircraft Bloodhawk "E"
Zeppelins for Campaign Play
Zeppelin Supply Delivery
Zeppelin Movement
The Zeppelin as Your Aerodrome
Imperial Class Passenger Zeppelin
Legacy Class Military Zeppelin
Kyritz Class Military Zeppelin
Sealth Class Military Zeppelin
Chicago Class Cargo Zeppelin
Zeppelin Construction Rules
Building Zeppelins
Choose Zeppelin Type
Choose Zeppelin Size
Add Gondolas
Add Bridge
Set Speed/Maneuverability
Stonewall Class Military Zeppelin
Ridgerunner Class Military Zeppelin
Choose Hanger
Choose Armor
Design the Cargo Hold
Choose Turrets and Weapons
Assign Zeppelin Special Characteristics
Left Over Construction Points
Fill Out Record Sheet
Assign Zeppelin Crew Members
Record Sheets and Counters
Written and Formatted by Patrick Koepke
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Art by Fox Malcolm, Patrick Koepke , and Doc Shirmon
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T
age." These are rarely talked about in such an up front and educational way. The purpose of such a
collection is to educate the common man as to the rapidly changing times that we live in. It is also to
give the readers an appreciation for the less glamorous roles in aviation. It takes thousands of jobs and
countless hours to coax a cargo zeppelin to its destination, or drive a formation of bombers into the
skies of the enemy. While some publications prefer to glamorize only the combat pilot or the newest
fighter plane, this is a straightforward thesis on what goes on behind the scenes.
The first journal covers how to create a fighting unit and how ongoing campaigns are run.
Everything is brought to light, from squadron special characteristics to a comprehensive list of
available aircraft in North America. While no specific country or organization is highlighted here, a
generic but effective unit can be created, using only time, money and resources.
he following is a collection of journals that outline and discuss three facets of the "modern aero-
The second journal is all about heavy aircraft. This includes all types of cargo planes, plus light and
heavy bombers. The first ever close up look at some of the most powerful bombers on the continent is
included, along with the design secrets of the companies that build bombers like the Longhorn and the
Gladius.
The third journal explains the many uses of the zeppelins that we love and admire. From the most
recognizable cargo zeppelins to the rare but impressive military dreadnought, no stone is left unturned.
The time, money and resources it takes to build a zeppelin is also involved, as is the many employment
opportunities that await adventuresome individuals.
There are many more facets of aviation that have been neglected in this collection, but in the
interest of space and future volumes, it is prudent to keep the number of entries to three. Read on with
a mind of understanding.
[signed]
Bradley S. Gordon, Editor, Scientific Journal of Aviation, January 8, 1938
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