Traveller Babylon 5 Warships of Babylon 5.pdf

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WARSHIPS OF
BABYLON 5
C
REDITS
A
UTHOR
Bryan Steele & Stuart Machin
C
ONTENTS
I
NTRODUCTION
E
ARTH
A
LLIANCE
N
ARN
R
EGIME
C
ENTAURI
R
EPUBLIC
M
INBARI
F
EDERATION
L
EAGUE OF
N
ON
-A
LIGNED
W
ORLDS
M
YSTERIOUS
S
HIPS OF THE
G
ALAXY
2
3
46
77
101
140
173
E
DITOR
Nick Robinson
L
AYOUT
Will Chapman
I
NTERIOR
I
LLUSTRATIONS
Carlos Nunez De Castro Torres, Travis Leichssenring,
Andrew Dobell, Andrew Lilly, Tim Hartin, Jonathan Roberts,
Aaron Acevedo, Leonel Domingos da Costa, Pulcupocalipsis
Studio (Vicente Sivera Catala.) & Brandon Bray.
S
PECIAL
T
HANKS
Tim Franklin
Warships of Babylon 5
©2009 Mongoose Publishing. All rights reserved. Reproduction of this work by any means without the written permission of the publisher is expressly
forbidden. All significant characters, names, places,items, art and text herein are copyrighted by Mongoose Publishing.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Game
License, please go to www.mongoosepublishing.com.
This material is protected under the copyright laws of the United Kingdom and of the United States. This product is a work of fiction. Any similarity to actual people, organisations,
places or events is purely coincidental.
Traveller is a trademark of Far Future Enterprises and is used under licence.
Printed in the USA.
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1
I
NTRODUCTION
One of the most impressive parts of the Babylon 5 universe are the
diverse ships gracing the screen. As first introduced to the
Traveller
roleplaying game system in
The Universe of Babylon 5
sourcebook,
the warships of Babylon 5 work perfectly well within the
Traveller
rules set.
This book is a collection of Babylon 5’s most iconic starships which
can be found throughout the setting, serving as the instruments of
war between intergalactic governments. They are designed using
the ship design rules found in the
Traveller
core rulebook,
Traveller
Book 2: High Guard
and
The Universe of Babylon 5
sourcebook.
The ship sections are divided into the following categories:
Centauri soon ventured into the galaxy to conquer new worlds. Any
alien species unlucky enough to be in their path became part of their
growing empire. It was during the years following their conquests
that shipbuilding technologies were perfected. Using captured alien
sciences, they made advances in weapon systems – making their
fleet well rounded and diverse. The Centauri fleet of the 23
rd
Century
has evolved into a mix of small warships which hunt in packs and
massive battlecruisers which pound their enemies into scrap.
Ships of the Minbari Federation
One of the oldest and most powerful of the spacefaring races,
the Minbari are the designers of some of the most fearsome
and deadly spacecraft to grace the spacelanes of the Third Age.
Their hulls are awe inspiring to witness and are capable of untold
levels of destruction. Armed with precision neutron energy-based
weaponry, the Minbari war vessels are vastly superior to anything
humans, Narns or Centauri have ever built. Minbari ships use
enhanced radiation wavelengths and focussed sensor suites
as jammers, making their vessels all but invisible from enemy
targeting systems. The technology of the Minbari has baffled
outsiders over the centuries, and few can claim to have ever bested
a Minbari war fleet.
Ships of the Earth Alliance
The youngest of the spacefaring races in the galaxy has its strengths
and weaknesses. Earth Alliance vessels are bulky, utilitarian
and generally slow. Built like the naval ships of their pre-space
age, human engineers rarely leave a firing arc empty and make
allowances for the large amount of ammunition they tend to use
during engagements. Believers in the effectiveness of the broadside
salvo, they are built with overlapping weapon systems that line the
hull of a vessel. Unlike most other races, humans still largely rely on
munitions-based weaponry.
Ships of the League of Non-Aligned Worlds
There are several smaller governments in the galaxy who combined
into one organisation, known as the League of Non-Aligned
Worlds. Each of these individual governments develop their own
technologies and unique ship designs. From the defence-minded
Abbai and corporate entity of the Brakiri, to the aggressive Drazi
and enigmatic Vree; the League offers a myriad of vessels which ply
the space lanes.
Ships of the Narn Regime
The Narn originally used the Centauri’s own weapons against them
in their first war of liberation, but soon reverse engineered their own
technologies. The Narn created a fleet of warships designed to kill
their age-old enemy – the Centauri. It was not long before the Narn
became a galactic power and rose to the top of the arms trade. Their
ships are large, bulky and covered with weaponry. Narn warships
and their weapon systems are designed to be straightforward.
Large warships keep their best weapons to the fore of the ship in
order to focus their massive firepower upon a single target until it
is destroyed. Faster ships generally come garrisoned with zealous
soldiers trained to board their enemies’ ships and overcome their
crews. Every third crewman aboard a Narn ship is trained as a
boarding marine, making every one of their ships a flying barracks.
Mysterious Ships of the Galaxy
Throughout the history of Babylon 5, there have been starships
appearing mysteriously, using unknown technologies to defeat
their enemies. Ancient forces, First One technologies and elite
crews make the ships in this chapter terrible to behold. These ships
are rare, powerful and are seen by the average galactic citizen as a
complete mystery.
Raiders also prowl the spacelanes, backed by one or other of the
galactic powers or operating independently. Their favoured fighter
is included here to provide another foe for travellers in the Babylon
5 universe.
Ships of the Centauri Republic
The Centauri were one of the first races of the Third Age to understand
the function of jumpgates and hyperspace well enough to create
an entire industry from it. From the early years of space travel, the
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E
ARTH
A
LLIANCE
H
ERMES
-C
LASS
T
RANSPORT
The Hermes was designed to ferry critical war supplies and personnel to the galactic frontlines. It is a capable warship, fitted with lethal
missile racks in addition to numerous particle beams. The ship houses a flight of Starfuries for its own defence and is also capable of
opening a jump point into hyperspace. The Hermes’ success in the Earth Alliance military made it an attractive choice for civilian service as
well, and many of these stalwart ships now travel space as independent freighters, passenger carriers and mercenary escorts.
The normal crew consists of a captain, 2 pilots, navigator, 6 fighter crew, 2 engineers, 8 gunners. There are another 15 staterooms for
passengers or marines.
Hermes Transport
Hull
Armour
Artificial Gravity
Jump Point Generator
Manoeuvre Drive V
Power Plant V
Bridge
Computer
Electronics
Weapons
Ammunition
Fuel
Cargo
35 Staterooms
0 Low Berths
Craft
Software
120 tons
539 tons
1 20-ton Launch
6 Starfury Heavy
Fighters
Manoeuvre/0
Intellect
Library
Evade/2
Fire Control/3
Jump Control/2
Standard Hangar
Standard Hangars
Rating 10
Rating 15
Rating 15
Rating 10
Tons
1,400 tons
Crystaliron
Hull 28
Structure 28
Streamlined
4 points
None
Jump 2
Thrust 5
Rating 5
Rating 30
DM +2
6 x Interceptors (Triple Sandcaster)
2 x Triple Missile Rack
6 x Double Light Pulse Cannon
60 missiles
900 Interceptor rounds (sandcaster
barrels)
Two Jump 2 – Four weeks of
operation
Price (MCr)
140
14
30.8
20
80
160
7
30
4
10.5
6.5
15
17.5
18.769
186.3
1
2
6
0.2
0.0628
0.07
749.569
Core / 6 fib
Very Advanced
Turrets
70
140
39
61
40
5
6
2
6
5
45
120
539
140
26
156
1,400
Maintenance Cost (monthly)
Life Support Cost (monthly)
Total Tonnage & Cost
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ARTH
A
LLIANCE
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