This is a list of the different Macros in Commandos. In the .mis file for the mission you are editing, there will be a list of things starting with: .CLASS MACRO .TOKEN <not sure what this is> .MACRO <macro name> You can replace the object with a different one by simply changing the <macro name> to one of the names on this list. There are still many Unknowns, but I've gottan over half of the Macros defined. Have Fun! BANDERA = Nazi Flag BANPE1 = Unknown BANPE2 = Unknown BAP1 = Unknown BAP2 = Unknown BAP2MET = Unknown BAPDIANA = Unknown BARCA = Unknown BARMAD = Wooden Rowboat BARREAUT = Crossing Gate BARRERA = Unknown BARRIL = Explosive Barrel BOMBAACT = Remote Control Bomb BOMBARET = Time Bomb BOYA = Buoy BUNKER = Seems to be a regeneration spot for troops, but I haven't found out how to use it yet. CAJA = A Big Box CAJABALA = Box of Sniper Bullets CAJABOMB = Box of Bombs CAJAGRAN = Box of Grenades CAJAMETR = Box holding a Machine Gun CAMDES = Tan Truck From Desert Scenario CAMDES_V = Driveable Tan Truck From Desert Scenario CAMDES2V = Driveable Tan Escape Truck From Desert Scenario CAMION = Grey Truck CAMION_V = Driveable Grey Truck CANYON = Large Cannon that only Nazis control CARCEL = Seems to be a Jail, but I haven't found out how to use it yet. CASA = Seems to be a house, but again, I don't know how to use it yet. CBARTRAN = Unknown CBARTREN = Unknown CEPO = Open Mantrap CISTER_V = Driveable Red Tanker Truck CISTERNA = Red Tanker Truck COCHE_V = Driveable Fancy Black CAr CUARTEL = Unknown CUARTELG = Unknown ESCALA = It means ladder, but I don't know how to use it yet. ESCALA0 = Maybe the up or down position of the ladder. ESCALA1 = Maybe the opposite position of ESCALA0. FURGO_V = Cool Driveable Silver Van HORCHE_V = Driveable Car from Desert Scenario JEEP_V = Driveable Jeep Escape Vehicle (Note: This should probably only be used for an escape vehicle coming in from the right side of the screen and exiting off the top, because it doesn't seem to have all the animation sprites and it looks quite odd when it goes down but is still pointing to the left of the screen...) KUBE_V = Driveable Deux-Cheaveaux Type of Car METRBASE = Machine Gun Base MINA = Land Mine NIDOMET = Machine Gun (Goes with METRBASE) with an invisible Nazi arming it... Gott figure out how to make the gunner visible... NOTOY = Little Magenta Box with yellow X through it (no clue what it's for) NOTOYM = Big Magenta Square with yellow X through it PERRO = Attack Dog PNZ2 = Grey Panzer Tank (weapon is a machine gun) PNZ2_V = Driveable Grey Panzer Tank (weapon is a machine gun) PNZ3 = Grey Panzer Tank (weapon is a machine gun and the huge tank shells) PNZ3_V = Driveable Grey Panzer Tank (weapon is a machine gun and the huge tank shells) PTODEBIL = Unknown SACO = Unknown SDK = Grey Armored Car (weapon is a machine gun) SDK_V = Driveable Grey Armored Car (weapon is a machine gun) SEGNUELO = Radio Decoy TAN2DE_V = Driveable Tan Panzer IV Tank (weapon is a machine gun and the huge tank shells) TAN2DES = Tan Panzer IV Tank (weapon is a machine gun and the huge tank shells) TANQTA_V = Driveable Dark Reddish-Grey Armored Car (weapon is a machine gun) TANQUETA = Dark Reddish-Grey Armored Car (weapon is a machine gun) TESTIGO = Unknown TORRE = Invisible Stationary Man With a Machinge Gun (don't know how to properly use it) TRAVIESA = Unknown UNIFORME = Spy's Uniform VAGON = Unknown. It creates an invisible barrier in the level (don't know how to use it properly) ZODIAC = Inflatable Raft ZODIAC5 = Inflatable Raft ZODIAC17 = Inflatable Raft (and know, I don't know the difference between them) COMANDO - GREEN BERET CONDUC - DRIVER LANCHERO - MARINE ARTIFIC - SAPPER FRANCOT -SNIPER ESPIA - SPY PILOTO - PILOT ARPON - HARPOON PISTOLA - PISTOL CUCHILLO - KNIFE MANO - HAND TRAJEBUZO - SCUBA GEAR BOTIQUIN - MEDIKIT METRALLETA - MACHINE GUN
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