MACROS.TXT

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This is a list of the different Macros in Commandos.  In the .mis file for the mission you are editing, there will be a list of things starting with:

.CLASS MACRO
.TOKEN <not sure what this is>
.MACRO <macro name>

You can replace the object with a different one by simply changing the <macro name> to one of the names on this list.  There are still many Unknowns, but I've gottan over half of the Macros defined.

Have Fun!

BANDERA = Nazi Flag
BANPE1 = Unknown
BANPE2 = Unknown
BAP1 = Unknown
BAP2 = Unknown
BAP2MET = Unknown
BAPDIANA = Unknown
BARCA = Unknown
BARMAD = Wooden Rowboat
BARREAUT = Crossing Gate
BARRERA = Unknown
BARRIL = Explosive Barrel
BOMBAACT = Remote Control Bomb
BOMBARET = Time Bomb
BOYA = Buoy
BUNKER = Seems to be a regeneration spot for troops, but I haven't found out how to use it yet.
CAJA = A Big Box
CAJABALA = Box of Sniper Bullets
CAJABOMB = Box of Bombs
CAJAGRAN = Box of Grenades
CAJAMETR = Box holding a Machine Gun
CAMDES = Tan Truck From Desert Scenario
CAMDES_V = Driveable Tan Truck From Desert Scenario
CAMDES2V = Driveable Tan Escape Truck From Desert Scenario
CAMION = Grey Truck
CAMION_V = Driveable Grey Truck
CANYON = Large Cannon that only Nazis control
CARCEL = Seems to be a Jail, but I haven't found out how to use it yet.
CASA = Seems to be a house, but again, I don't know how to use it yet.
CBARTRAN = Unknown
CBARTREN = Unknown
CEPO = Open Mantrap
CISTER_V = Driveable Red Tanker Truck
CISTERNA = Red Tanker Truck
COCHE_V = Driveable Fancy Black CAr
CUARTEL = Unknown
CUARTELG = Unknown
ESCALA = It means ladder, but I don't know how to use it yet.
ESCALA0 = Maybe the up or down position of the ladder.
ESCALA1 = Maybe the opposite position of ESCALA0.
FURGO_V = Cool Driveable Silver Van
HORCHE_V = Driveable Car from Desert Scenario
JEEP_V = Driveable Jeep Escape Vehicle (Note: This should probably only be used for an escape vehicle coming in from the right side of the screen and exiting off the top, because it doesn't seem to have all the animation sprites and it looks quite odd when it goes down but is still pointing to the left of the screen...)
KUBE_V = Driveable Deux-Cheaveaux Type of Car
METRBASE = Machine Gun Base
MINA = Land Mine
NIDOMET = Machine Gun (Goes with METRBASE) with an invisible Nazi arming it... Gott figure out how to make the gunner visible...
NOTOY = Little Magenta Box with yellow X through it (no clue what it's for)
NOTOYM = Big Magenta Square with yellow X through it
PERRO = Attack Dog
PNZ2 = Grey Panzer Tank (weapon is a machine gun)
PNZ2_V = Driveable Grey Panzer Tank (weapon is a machine gun)
PNZ3 = Grey Panzer Tank (weapon is a machine gun and the huge tank shells)
PNZ3_V = Driveable Grey Panzer Tank (weapon is a machine gun and the huge tank shells)
PTODEBIL = Unknown
SACO = Unknown
SDK = Grey Armored Car (weapon is a machine gun)
SDK_V = Driveable Grey Armored Car (weapon is a machine gun)
SEGNUELO = Radio Decoy
TAN2DE_V = Driveable Tan Panzer IV Tank (weapon is a machine gun and the huge tank shells)
TAN2DES = Tan Panzer IV Tank (weapon is a machine gun and the huge tank shells)
TANQTA_V = Driveable Dark Reddish-Grey Armored Car (weapon is a machine gun)
TANQUETA = Dark Reddish-Grey Armored Car (weapon is a machine gun)
TESTIGO = Unknown
TORRE = Invisible Stationary Man With  a Machinge Gun (don't know how to properly use it)
TRAVIESA = Unknown
UNIFORME = Spy's Uniform
VAGON = Unknown. It creates an invisible barrier in the level (don't know how to use it properly)
ZODIAC = Inflatable Raft
ZODIAC5 = Inflatable Raft
ZODIAC17 = Inflatable Raft (and know, I don't know the difference between them)

COMANDO - GREEN BERET
CONDUC - DRIVER
LANCHERO - MARINE
ARTIFIC - SAPPER
FRANCOT -SNIPER
ESPIA - SPY

PILOTO - PILOT

ARPON - HARPOON
PISTOLA - PISTOL
CUCHILLO - KNIFE
MANO - HAND
TRAJEBUZO - SCUBA GEAR
BOTIQUIN - MEDIKIT
METRALLETA - MACHINE GUN
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