control_osel = { type = country category = MIL ai_mission = yes allow = { normal_or_historical_nations = yes tag = DAN is_subject = no NOT = { owns = 35 } 35 = { NOT = { owner = { alliance_with = DAN } } } 35 = { NOT = { owner = { is_subject_of = DAN } } } NOT = { has_country_modifier = baltic_ambition } NOT = { has_country_flag = controlled_osel } } abort = { is_subject = yes } success = { owns = 35 } chance = { factor = 3000 modifier = { factor = 2 mil = 4 } } immediate = { add_claim = 35 } abort_effect = { 35 = { if = { limit = { NOT = { is_permanent_claim = ROOT } } remove_claim = ROOT } } } effect = { set_country_flag = controlled_osel add_country_modifier = { name = "baltic_ambition" duration = 3650 } } } retake_scania = { type = country category = MIL ai_mission = yes allow = { normal_or_historical_nations = yes tag = DAN NOT = { has_country_modifier = baltic_ambition } is_subject = no SWE = { owns = 6 NOT = { alliance_with = DAN } NOT = { is_subject_of = DAN } } } abort = { OR = { is_subject = no AND = { SWE = { NOT = { owns = 6 } } NOT = { owns = 6 } } } } success = { owns = 6 } chance = { factor = 3000 modifier = { factor = 2 mil = 4 } modifier = { factor = 2 is_monarch_leader = yes } } immediate = { add_claim = 6 } abort_effect = { 6 = { if = { limit = { NOT = { is_permanent_claim = ROOT } } remove_claim = ROOT } } } effect = { add_country_modifier = { name = "baltic_ambition" duration = 3650 } } } retake_halland = { type = country category = MIL ai_mission = yes allow = { normal_or_historical_nations = yes tag = DAN is_subject = no NOT = { has_country_modifier = military_victory } SWE = { owns = 26 NOT = { alliance_with = DAN } NOT = { is_subject_of = DAN } } } abort = { OR = { is_subject = yes AND = { SWE = { NOT = { owns = 26 } } NOT = { owns = 26 } } } } success = { owns = 26 } chance = { factor = 3000 modifier = { factor = 2 mil = 4 } modifier = { factor = 2 is_monarch_leader = yes } } immediate = { add_claim = 26 } abort_effect = { 26 = { if = { limit = { NOT = { is_permanent_claim = ROOT } } remove_claim = ROOT } } } effect = { add_country_modifier = { name = "military_victory" duration = 3650 } } } vassalize_norway = { type = country category = MIL ai_mission = yes allow = { normal_or_historical_nations = yes tag = DAN exists = NOR is_subject = no NOT = { war_with = NOR } NOR = { is_subject = no is_neighbor_of = ROOT NOT = { num_of_cities = ROOT } NOT = { total_development = 50 } NOT = { government = imperial_city } } } abort = { OR = { is_subject = yes NOT = { exists = NOR } NOR = { is_subject = yes } NOT = { has_casus_belli = { type = cb_vassalize_mission target = NOR } } } } success = { NOR = { vassal_of = DAN } } chance = { factor = 1000 modifier = { factor = 2 NOT = { has_opinion = { who = NOR value = 0 } } } } immediate = { add_casus_belli = { type = cb_vassalize_mission months = 300 target = NOR } } abort_effect = { remove_casus_belli = { type = cb_vassalize_mission target = NOR } } effect = { add_prestige = 10 hidden_effect = { remove_casus_belli = { type = cb_vassalize_mission target = NOR } } } } defend_denmark = { type = country category = MIL allow = { normal_or_historical_nations = yes tag = DAN NOT = { has_country_flag = defended_denmark_flag } is_subject = no denmark_area = { owned_by = SWE } jutland_area = { owned_by = SWE } } abort = { is_subject = yes } success = { NOT = { war_with = SWE } NOT = { denmark_area = { owned_by = SWE } } NOT = { jutland_area = { owned_by = SWE } } } chance = { factor = 3000 modifier = { factor = 2 mil = 4 } } effect = { set_country_flag = defended_denmark_flag add_ruler_modifier = { name = defended_denmark } } } danish_controlled_cot = { type = country category = MIL ai_mission = yes target_provinces = { OR = { AND = { province_id = 45 NOT = { owned_by = DAN } NOT = { owner = { alliance_with = DAN } } NOT = { owner = { is_subject_of = DAN } } } AND = { province_id = 43 NOT = { owned_by = DAN } NOT = { owner = { alliance_with = DAN } } NOT = { owner = { is_subject_of = DAN } } } AND = { province_id = 33 NOT = { owned_by = DAN } NOT = { owner = { alliance_with = DAN } } NOT = { owner = { is_subject_of = DAN } } } } } allow = { normal_or_historical_nations = yes tag = DAN NOT = { has_country_flag = did_danish_trade } NOT = { has_country_modifier = baltic_ambition } is_subject = no OR = { 45 = { NOT = { owned_by = DAN } NOT = { owner = { alliance_with = DAN } } NOT = { owner = { is_subject_of = DAN } } } 43 = { NOT = { owned_by = DAN } NOT = { owner = { alliance_with = DAN } } NOT = { owner = { is_subject_of = DAN } } } 33 = { NOT = { owned_by = DAN } NOT = { owner = { alliance_with = DAN } } NOT = { owner = { is_subject_of = DAN } } } } } abort = { is_subject = yes } success = { all_target_province = { owned_by = ROOT } } chance = { factor = 3000 modifier = { factor = 2 has_idea = national_trade_policy } } immediate = { every_target_province = { add_claim = ROOT } } abort_effect = { every_target_province = { if = { limit = { NOT = { is_permanent_claim = ROOT } } remove_claim = ROOT } } } effect = { set_country_flag = did_danish_trade add_country_modifier = { name = "baltic_ambition" duration = 5475 } } } denmark_control_gotland = { type = country category = MIL ai_mission = yes allow = { normal_or_historical_nations = yes tag = DAN NOT = { has_country_modifier = baltic_ambition } NOT = { has_country_flag = controlled_gotland } is_subject = no NOT = { owns = 25 } 25 = { owner = { NOT = { alliance_with = ROOT } NOT = { war_with = ROOT } NOT = { is_subject_of = ROOT } } } } abort = { is_subject = yes } success = { owns = 25 } chance = { factor = 2000 modifier = { factor = 5 mil = 4 } modifier = { factor = 10 GOT = { owns = 25 } } } immediate = { add_claim = 25 } abort_effect = { 25 = { if = { limit = { NOT = { is_permanent_claim = ROOT } } remove_claim = ROOT } } } effect = { set_country_flag = controlled_gotland add_country_modifier = { name = "baltic_ambition" duration = 3650 } } }
prostownik11