Komendy i Bindy.txt

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// KOSA W LEWEJ RECE
bind "0" "slot10; cl_righthand 1"
bind "1" "slot1; cl_righthand 1"
bind "2" "slot2; cl_righthand 1"
bind "3" "slot3; cl_righthand 0"
bind "4" "slot4; cl_righthand 1"
bind "5" "slot5; cl_righthand 1"
bind "6" "slot6; cl_righthand 1"
bind "7" "slot7; cl_righthand 1"
bind "8" "slot8; cl_righthand 1"
bind "9" "slot9; cl_righthand 1"

// WIDAC FPS W TABELI
net_graph "1"
net_graphheight "9999"
bind "TAB" "+scorenet"
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999" 
net_graphproportionalfont 0.10

// KOMENDY NA WIECEJ FPS
cl_forcepreload 1
bind "shift" "+speed;r_cleardecals"
mat_queue_mode 2

// USTAWIENIE MODElU
cl_bobamt_lat 0.1
cl_bobamt_vert 0.1
cl_bob_lower_amt 5.0
cl_bobcycle 0.98

// W LEWYM GORNYM ROGU WIDAC ILE HP ZADALI?MY PRZECIWNIKOWI PO ZGINIECIU
developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage given"

// WH NA TEAM
bind "KLAWISZ" "id"
alias id id1
alias id1 "+cl_show_team_equipment; alias id id2"
alias id2 "-cl_show_team_equipment; alias id id1"	

// NA BOMBE
bind "KLAWISZ" "use weapon_c4;drop"  // WYRZUCA SZYBCIEJ BOMBE

//Skok na scrollu
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+jump"

//krotsze komendy
alias "dc" "disconnect"
alias "ex" "exit"
alias "qu" "exit"

// ODDALENIE

viewmodel_fov 100            // JA TAK GRAM MO?ESZ JAK CHCESZ SE USTAWI?
viewmodel_offset_x 3
viewmodel_offset_y 3
viewmodel_offset_z -3


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