Uncharted Worlds - Far Beyond Humanity (updated) (112 pgs).pdf

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Far Beyond Humanity
First Edition, July 2017
©MMXVII Sean Gomes
All Rights Reserved
Cover Art by Aurore Folny
Interior Art by Juan Ochoa
Misc Graphics and Art by Sean Gomes
Additional Images by NASA
Edited by Julie Dubé
Book Design by Sean Gomes
Dedicated to my wife Julie and my son Leo, the binary star
system that brightens and warms my world.
Special thanks:
To D. Vincent Baker, for creating the Apocalypse engine
and inspiring the creation of this game.
To my weekly playtest group: Josh, Michael, Chad, and Jon
for putting up with my random game designs week after week.
Uncharted Worlds by Sean Gomes is licensed under a
Creative Commons Attribution-ShareAlike 3.0 Unported License.
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Contents
District 01 – Central:
Page 5
Introduction
What is Far Beyond Humanity, Designing a Campaign, Long-Term
Advancement, Group Careers/Assets.
District 02 – Judicial:
Page 13
New Rules
Updated Stats, Command: Intelligent vs Mindless, Cramped Quarters:
Community and Isolation, Cargo: Fuel Shortage, Magic.
District 03 – Industrial:
Page 21
Technology
Cybernetic Modules and Bio-Modification (Mods), The SectorNet, Alternate
FTL Travel, Vessels.
District 04 – Slums:
Page 35
Adversity
Villains, Overwhelming Foes, Horror, Trauma.
District 05 – Residential:
Page 45
Characters
New Careers, New Origins.
District 06 – Immigration:
Page 75
Species
Alien Forms, Alien Societies.
District 07 – Commercial:
Page 87
Assets
Market Types, Asset Standards, Assets.
District 08 – Theater:
Page 105
Kickstarter Thanks
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