Starfinder - Galaxy Pirates - Armed Shuttle.pdf
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ARMED SHUTTLE
Evil Robot Games
Armed Shuttle
A reinforced passenger shuttle for corporate executives or
well off merchants.
Used by small corporations to transport their executives, this armed
shuttlecraft is capable of protecting itself from random attackers.
Stock Armed Shuttle
CREW
Captain
Bluff +12 (3 ranks), Computers +9 (3 ranks), Diplomacy +12
(3 ranks), Engineering +8 (3 ranks), gunnery +8, Intimidate +12 (3
ranks), Piloting +8 (3 ranks)
Engineer
Engineering +8 (3 ranks)
Gunner
(1 officer, 2 crew) gunnery +7
Pilot
Computers +9 (3 ranks), gunnery +8, Piloting +13 (3 ranks)
Science Officer
Computers +9 (3 ranks)
Used by powerful corporations to transport their executives, this
armed shuttlecraft relies on escorts deal with determined attackers.
STOCK ARMED SHUTTLE TIER 3 (95 Build Points)
Small light freighter
Speed
8;
Maneuverability
good (turn 1);
Drift
1
AC
19;
TL
17
HP
40;
DT
n/a;
CT
8
Shields
Light 50 (forward 13, port 12, starboard 12, aft 13)
Attack (Forward)
flak thrower (3d4), light torpedo launcher (2d8)
Attack (Port)
gyrolaser (1d8)
Attack (Starboard)
gyrolaser (1d8)
Power Core(s)
Pulse Black (120 PCU);
Drift Engine
Signal Basic
Systems
basic short-range sensors, crew quarters (common),
mk 5 armor, mk 4 defenses, mk 3 duonode computer
Expansion Bays
passenger seating, escape pods, cargo hold
Modifiers
+3 any two checks per round, +2 Computers, +1 Piloting;
Complement
7
DEGENERATE ARMED SHUTTLE TIER 2 (75 Build Points)
Small light freighter
Speed
6;
Maneuverability
good (turn 1);
Drift
1
AC
17; TL 17
HP
40;
DT
n/a;
CT
8
Shields
Basic 40 (forward 10, port 10, starboard 10, aft 10)
Attack (Forward)
flak thrower (3d4), light torpedo launcher (2d8)
Attack (Port)
gyrolaser (1d8)
Attack (Starboard)
gyrolaser (1d8)
Power Core(s)
Pulse Gray (100 PCU);
Drift Engine
Signal Basic
Systems
basic short-range sensors, crew quarters (common), mk 4
armor, mk 4 defenses, mk 2 duonode computer;
Expansion Bays
passenger seating, escape pods, cargo hold
Modifiers
+2 any two checks per round, +2 Computers, +2 Piloting;
Complement
7
CREW
Captain
Bluff +12 (2 ranks), Computers +9 (2 ranks),
Diplomacy +12 (2 ranks), Engineering +7 (2 ranks), gunnery +7,
Intimidate +12 (2 ranks), Piloting +9 (2 ranks)
Engineer
Engineering +7 (2 ranks)
Gunner
(1 officer, 2 crew) gunnery +7
Pilot
Computers +9 (2 ranks), gunnery +7, Piloting +14 (2 ranks)
Science Officer
Computers +9 (2 ranks)
Private companies charter these armed shuttlecraft for aspiring
merchants and celebrities. They are sometimes used as courier ships
in the off season.
Degenerate Armed Shuttle
Armed and Armored Shuttle
Used by powerful multi-system corporations to transport their exec-
utives in comfort, this armed shuttlecraft can defend itself while its
escorts deal with more determined attackers.
Enhanced Armed Shuttle
ARMED AND ARMORED SHUTTLE TIER 5 (135 Build Points)
Small light freighter
Speed
8;
Maneuverability
good (turn 1);
Drift
1
AC
23;
TL
21
HP
50;
DT
n/a; CT 10
Shields
Medium 90 (forward 23, port 22, starboard 22, aft 23)
Attack (Forward)
coilgun (4d4), light torpedo launcher (2d8)
Attack (Port)
gyrolaser (1d8)
Attack (Starboard)
gyrolaser (1d8)
Attack (Turret)
coilgun (4d4)
Power Core(s)
Pulse Green (150 PCU);
Drift Engine
Signal Basic;
Systems
basic medium-range sensors, crew quarters (common),
mk 7 armor, mk 6 defenses, mk 3 duonode computer;
Expansion Bays
passenger seating, escape pods, cargo hold
Modifiers +3 any two checks per round, +2 Computers, +1 Piloting;
Complement
8
CREW
Captain
Bluff +14 (5 ranks), Computers +11 (5 ranks),
Diplomacy +14 (5 ranks), Engineering +9 (5 ranks), gunnery +11,
Intimidate +14 (5 ranks), Piloting +10 (5 ranks)
Engineer
Engineering +9 (5 ranks)
Gunner
(1 officer, 3 crew) gunnery +11
Pilot
Computers +11 (5 ranks), gunnery +11, Piloting +15 (5 ranks)
Science Officer
Computers +11 (5 ranks)
ENHANCED ARMED SHUTTLE TIER 8 (205 Build Points)
Small light freighter
Speed
10;
Maneuverability
good (turn 2);
Drift
1
AC
33;
TL
31
HP
60;
DT
n/a;
CT
12
Shields
Medium 200 (forward 50, port 50, starboard 50, aft 50)
Attack (Forward)
coilgun (4d4), high explosive missile launcher
(4d8)
Attack (Port)
gyrolaser (1d8)
Attack (Starboard)
gyrolaser (1d8)
Attack (Turret)
coilgun (4d4)
Power Core(s)
Pulse Blue (200 PCU);
Drift Engine
Signal Basic
Systems
advanced medium-range sensors, crew quarters (good),
mk 10 armor, mk 10 defenses, mk 4 duonode computer
Security
biometric locks
Expansion Bays
passenger seating, escape pods, cargo hold
Modifiers
+4 any two checks per round, +4 Computers, +1 Piloting;
Complement
8
CREW
Captain
Bluff +21 (8 ranks), Computers +20 (8 ranks),
Diplomacy +21 (8 ranks), Engineering +16 (8 ranks), gunnery +16,
Intimidate +21 (8 ranks), Piloting +17 (8 ranks)
Engineer
Engineering +16 (8 ranks)
Gunner
(1 officer, 3 crew) gunnery +16
Pilot
Computers +20 (8 ranks), gunnery +16, Piloting +22 (8 ranks)
Science Officer
Computers +20 (8 ranks)
1
Plik z chomika:
Matrinicz
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