Keith Baker - Exploring Eberron.pdf

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C
redits
Lead Designer:
Keith Baker
Additional Designers:
Will Brolley, Laura Hirsbrunner,
Wayne Chang
Goblin Language Consultants:
Don Bassingthwaite,
Jarrod Taylor
Editor:
Laura Hirsbrunner
Sensitivity Readers:
Gabriel Hicks, Anne Gregersen,
Imogen Gingell
Art Director:
Wayne Chang
Layout Designer:
Laura Hirsbrunner
Graphic Designers:
Cody Faulk, Darrin Scott
Cover Illustrator:
Thomas Bourdon
Cartographer:
Marco “MA4PS” Bernardini
Interior Illustrators:
Benjamin Hubel, Carolina Cesario,
Dante Ezio Cifaldi, David Auden Nash, Ekaterina
Yastrubetskaya, James Austin, Juho Huttunen, Júlio
Azevedo, Katerina Poliakova, Kelly Brown, Kristóf
Köteles, Laura Hirsbrunner, Luca Bancone, Lucas
Bonatto Guerrini, Marco “MA4PS” Bernardini, Mariana
Suarez Otero, Matthew Riley, Olie Boldador, Simon
Zhong, Vincentius Matthew
Additional Illustrators:
Bob Greyvenstein, Bruno Balixa,
Dean Spencer, Forrest Imel, Juan Diego Dianderas,
Marin Iurii, Storn Cook, Tithi Luadthong, Wren Hunter,
additional art courtesy of Wizards of the Coast
Producer:
Wayne Chang
Playtesters:
Alex D’Amico, Andrew Bishkinskyi, Anne
Gregersen, Colin Marriott, Dorius Alyre ir’Korran,
Imogen Gingell, Jarrod Taylor, Joseph Meehan, Kristian
Serrano, Patrick Dunning, Sadie Lowry, Steve Fidler,
Tim Hirsbrunner
Special Thanks from Keith:
Thanks to Jennifer Ellis for her
endless inspiration, and to Jeremy Crawford, Christopher
Perkins, Bill Slavicsek, James Wyatt, and the many others
who made Eberron the world it is today.
Special Thanks from Wayne:
Thanks to all the friends
and fans, your enthusiasm along this journey was
scintillating! Thank you, most of all, to Abigail, Gabriel,
and Joanne, patiently waiting for their father and
husband to return from the depths of Eberron.
Disclaimer: Linear time is an illusion. This book, published in the Unseen
Citadel of Xoriat, contains secrets that weren’t meant to be revealed for
centuries. By reading it now, you are shifting the focus of the maze of
reality and destroying the world that could have been. That future is a
banana that will now remain unpeeled.
ON THE COVER
With the aid of Droaam's enigmatic
Daughters of Sora Kell, the bold
adventurers known as the Badgers
have opened a portal to Dal Quor—
an achievement long thought to be
impossible. Can the artificer Dela
d’Cannith master the dream-lost Orb
of Dol Azur before her comrades are
overwhelmed by du’ulora and tsucora
quori? This scene is brought to life
by Thomas Bourdon.
Spells marked with
XGE
are available in
Xanathar’s Guide to Everything.
First Printing: July 2020.
PDF Version: 1.01.
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the
dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective
logos are trademarks of Wizards of the Coast in the USA and other countries.
This work contains material that is copyright Wizards of the Coast and/or other authors. Such material
is used with permission under the Community Content Agreement for Dungeon Masters Guild.
All other original material in this work is copyright 2020 by KB Presents and published under the
Community Content Agreement for Dungeon Masters Guild.
Keith-Baker.com
C
ontents
Ages Past ...................................................................................... 7
The Dawn of Creation ........................................................... 7
The Age of Demons ............................................................... 7
The Age of Giants .................................................................. 8
The Age of Monsters ............................................................. 9
Recent History ...........................................................................10
The War of the Mark ...........................................................12
The Kingdom of Galifar ......................................................12
The Silver Crusade..............................................................13
Untold History ......................................................................13
Cyre: Before the Mourning ......................................................14
The Last War .............................................................................18
Magic in the World ....................................................................25
Artificers: Invention and Innovation ......................................29
Changelings .................................................................................33
Elves of Aerenal ..........................................................................36
Kalashtar ......................................................................................40
Shifters .........................................................................................43
Warforged ....................................................................................45
Preface
............................................................................ 5
Chapter 1: Discovering Eberron.................................
7
Khyber: The Worlds within the World ................................ 147
Daanvi: The Perfect Order ................................................... 149
Dal Quor: The Region of Dreams ........................................ 153
Dolurrh: The Realm of the Dead ......................................... 156
Concerning Resurrection ................................................ 159
Fernia: The Sea of Flame ..................................................... 161
Irian: The Eternal Dawn ....................................................... 165
Kythri: The Churning Chaos ................................................ 169
Lamannia: The Twilight Forest ............................................ 173
Mabar: The Endless Night .................................................... 177
Risia: The Plain of Ice ........................................................... 182
Shavarath: The Eternal Battleground ................................ 185
Syrania: The Azure Sky ........................................................ 189
Thelanis: The Faerie Court .................................................. 194
Xoriat: The Realm of Madness ............................................ 199
Backgrounds ........................................................................... 205
Changeling Traveler ......................................................... 205
Dhakaani Goblinoids ....................................................... 207
Malenti................................................................................ 207
Races ........................................................................................ 208
Aasimar .............................................................................. 208
Aereni Elves ....................................................................... 209
Ruinbound Dwarves ......................................................... 209
Dhakaani Ghaal’dar (Hobgoblins) .................................. 210
Dhakaani Golin’dar (Goblins) ......................................... 211
Dhakaani Guul’dar (Bugbears) ....................................... 211
Gnolls.................................................................................. 211
Racial Feats............................................................................. 212
Class Options .......................................................................... 214
Artificer: Forge Adept ....................................................... 214
Artificer: Maverick ........................................................... 215
Artificer Infusions ............................................................. 215
Bard: College of the Dirge Singer .................................. 216
Cleric: The Mind Domain ................................................ 217
Druid: Circle of the Forged ............................................. 217
Monk: Way of the Living Weapon .................................. 218
Common Magic Items ........................................................... 221
Dhakaani Magic Items .......................................................... 222
Dragonmarks .......................................................................... 224
Dragonmark Focus Items ................................................ 224
Siberys Dragonmarks ...................................................... 227
Miscellaneous Magic Items .................................................. 229
Symbionts ............................................................................... 230
Daelkyr ..................................................................................... 233
Valaara ................................................................................ 234
Fey Rulers ............................................................................... 236
The Forest Queen ............................................................. 236
The Forgotten Prince ....................................................... 239
Meld .......................................................................................... 242
Merfolk ..................................................................................... 243
Merfolk Stormcaller ......................................................... 243
Quori ........................................................................................ 244
Du’ulora Quori ................................................................... 245
Sahuagin ................................................................................. 246
Claw of Sha’argon ............................................................. 246
Plasmid .............................................................................. 246
Chapter 6: Character Options
................................. 205
Chapter 2: Races of Eberron
..................................... 33
The Role of the Divine..............................................................49
The Silver Flame ........................................................................52
The Blood of Vol .........................................................................57
Sovereigns and Six ....................................................................60
The Cults of the Dragon Below ..............................................66
Unusual Faith ............................................................................74
Aasimar.......................................................................................76
Chapter 3: Faiths of Eberron
.................................... 49
Droaam .......................................................................................81
Droaamish History ..............................................................81
What Defines Droaam? .......................................................83
The Denizens of Droaam ...................................................87
The Daughters of Sora Kell ...............................................90
The Gnolls of the Znir Pact................................................93
The Heirs of Dhakaan ..............................................................96
Goblin History ......................................................................97
What Defines the Dhakaani? .............................................99
The Kech Dhakaan ........................................................... 101
Goblin Glossary ...................................................................... 110
The Mror Holds ...................................................................... 112
Mror History ...................................................................... 112
What Defines the Mror? ................................................... 114
The Realm Below ............................................................. 116
The Ruling Clans .............................................................. 121
The Thunder Sea .................................................................... 127
Open Waters ...................................................................... 127
The Eternal Dominion: Sahuagin ................................. 131
Karakala: Merfolk ............................................................. 136
The Valraean Protectorate: Sea Elves .......................... 138
Aboleths: The Darkest Depths ....................................... 141
Eberron and Its Planes ......................................................... 143
About the Planes............................................................... 143
The Material Plane ........................................................... 145
The Astral and Ethereal Planes ..................................... 146
Chapter 4: Uncharted Domains
................................ 81
Chapter 7: Treasures
................................................ 221
Chapter 8: Friends and Foes
................................... 233
Chapter 5: Planes of Existence
............................... 143
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