Andrew & Heleen Durston – Time-Shear.pdf

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Time Shear
Daerin hit it with his pick and all hell broke loose.
-- Durin Stonedelver, Foreman
(http://creativecommons.org/licenses/by-sa/3.0/)
A
(A) Elevator
From Surface
Starting point for
the rescue
Scale:
In the depths of a mine, Dwarves unearth a source of magicks.
Striking the object causes an explosion of energy tearing rifts in time
and space. Worlds overlap. Can you rescue them?
An adventure for 3-4 4
th
level PCs.
10'
B
C
Ancient Dinosaur
Terror
Area:
A clearing in a
dense hot and humid
primitive jungle.
Encounter:
(B) 2 Deinoychus CR3
hidden in brush
(C) 1 Pteranodon CR3
over clearing in air.
Hazard:
DC 20 vs.
Intelligence else lose
your way in the
vegetation.
D
E
D
E
Future Robot
Menace
Area:
A gleaming
metal and stone
tunnel, crisscrossed
by walkways. Every
minute a high speed
train zooms thru.
Encounter:
(D) 2 Necrophidus
CR3 one under each
walkway
(E) 2 Clockwork
Warrior – at doors
Hazard:
DC 20 vs.
Strength else sucked
off platform by train.
F
2012 Andrew & Heleen Durston
G
F
F
F
Time Shear
Atomic Undead Wasteland
Area:
A clearing, between ruins filled by a constant storm of hot dust and sand.
Trapped Miners
In a tunnel at the end
of the line
Encounter:
(F) 4 Hell Hounds CR3 – scattered about, controlled by (G) 1 Dust Wight CR 3
Hazard:
DC 20 vs. Constitution per round else 2D6 Radiation damage
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