Ramsey Hong – The Cave of Kull Cove.pdf
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I. Cave Entrance. Curdling odor{ of
putre{cence waft from in{ide.
II. Whalebit Vendor. In{ane gibbering old
{eaman {it{ next to an enormou{ pile
of rotting whale entrail{. A {ign {ay{,
Æ"Whalebit{ ~ 1 gold". Old leaky bucket{ for
carrying whalebit{ lay {cattered around
on the {andy floor. If nobody purcha{e{
whalebit{, the old {eaman mumble{, "Ye will
regret it." and cackle{ a{ they leave.
III. Sea Monkey{. Sea monkey{ {ling {lime
from their cubby hole{ at {ource{ of light.
If all light {ource{ are extingui{hed the
carnivorou{ gang of {ea monkey{ will
attack. Large pile of remain{ piled high
and all around. A few piece{ of gold can be
found. Another pile hide{ the entrance to a
{maller alcove.
IV. Alcove. The {mall pile in here hide{ a
waterproof leather {atchel capable of
holding a leaky bucketÆ'{ worth of whalebit{.
V. Pool{. Choking odor of {ulfur. The high
acidity level of the pool{ cau{e damage to
expo{ed {kin.
VI. Eel{. Toothy eel{ {lither about in the
dark-watered pool. Poi{onou{ bite capable
of cau{ing paraly{i{. On the Sandy {helf
acro{{ the water lay {ome chewed-up
bone{ and a {mall bit of paper on which i{
written, "Ba{tard."
VII. Dead End. Around dark knee-deep water-filled
corner i{ a {andy niche. Green-tinged {kull here
with an eyepatch and a gold tooth.
VIII. Camp {ite. A long-extingui{hed camp fire. Dank
cave littered with cracked rotting {kull{ and
bone{. There look{ to have been a {cuffle here.
IX. Giant Crab{. Cracked bone{ lay {trewn about the
bumpy {and floor. Two giant crab{ lay huddled
waiting for anything to {et foot onto the {and
nearby.
X. Underwater Tunnel. Hidden underwater tunnel
lead{ to a {andy rece{{. On the {and i{ a ragged
{keleton clutching a worn piece of paper. On the
paper i{ written, "Don't like whale."
XI. Lagoon. Some of the {andy mound{ in thi{ cave
lagoon hide deadly quick{and.
XII. Crumbling Stairway. Thi{ crumbling {tairway i{
hazardou{.
XIII. Ante-room. Ragged bone{ and {kull{ litter
thi{ chilly room. A low moaning can be heard
emanating from the wall{.
XIV. Torture Room. The word, "Mine!" i{ carved into
the blood-{tained table'{ {urface.
XV. Cell. A {keleton'{ arm{ hang manacled to the wall.
The re{t of it{ bone{ lay in a pile.
XVI. Main Room. Wood table in the corner ha{ {ome
paper{ on it. Pirate gho{t{ that inhabit the{e
room{ attack if any paper{ are di{turbed. The
writing on the paper{ i{ gibberi{h, but a {hort
phra{e can be made out to {ay, "Cur{e ye lying
cheating thief BASTARD!"
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XVII. Store Room. Good bucket{ here.
Pirate gho{t{ attack if the bucket{ are touched.
XVIII. Gho{t Captain'{ Room. Deafening keening moan.
Spectre of the pirate captain {it{ in a chair
at hi{ table reading a piece of parchment. He
attack{ if anything i{ di{turbed. Scribble{ and
pentagram{ cover thi{ paper along with the
word{, "Damn thee forever to hell ye half-wit
{windler! Tiny will never let ye have it."
XIX. Spiral Stairway. Thi{ {piral {tairway i{ coated
with a film of {lippery {lime.
XX. Tiny'{ Cavern. Under the deep dark water{ of
thi{ cavern writhe{ the {leeping eight-tentacled
giant {quid, Tiny. Any attempt{ to cro{{ in the
row boat awaken{ Tiny. Dumping one bucket of
whalebit{ into the water will make Tiny recede
for a moment. A {econd bucket will make the
{quid recede longer. A third bucket will {end Tiny
{quirming away in fear out the underwater tunnel
that lead{ to the {ea. The {andy outcrop on the
other {ide of the cavern hold{ many che{t{ filled
with Tiny'{ collected trea{ure{.
By Ram{ey Hong
Thur{day, March 22, 2012
http://creativecommon{.org/licen{e{/by-{a/3.0/
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