changelog.txt

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0.5.2 (2007-05-29)
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- Feature: Add threading support for MorphOS (r9759)
- Fix: Bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them (r9966)
- Fix: Null pointer dereference under MorphOS and AmigaOS (r9861)


0.5.2-RC1 (2007-05-16)
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- Feature: Windows 95/98/ME check in Windows 2000/XP/2003/Vista builds (r9834)
- Feature: Add password protected status to 'players' (network server) console command (r9771)
- Feature: Add server_lang in [network] section of openttd.cfg (r9716)
- Fix: Loading some TTDP savegames caused an instant assertion on loading (r9857)
- Fix: [NewGRF] Catch occurance of division-by-zero in varaction handling (r9837)
- Fix: Only non dedicated servers cannot have 0 players [FS#765] (r9785)
- Fix: Remove arbitrary limit on length of NewGRF strings (r9775)
- Fix: [NewGRF] Ignore axis-bit of station tile layouts [FS#756] (r9758)
- Fix: [win32] Dead key and open/close console. (r9728)
- Fix: When you have closed the "Load game"/"New game" windows which you started from the "start server" menu, you shouldn't start a server when starting a new game [SF#1244842] (r9757)
- Fix: Trains were lost after autorenewal/autoreplace [FS#732] (r9753)
- Fix: Stop flooded towns from building roads on water [FS#598] (r9743)
- Fix: Station signs were not resized when the language changed [FS#672] (r9741)
- Fix: In news history, newlines were not replaced with spaces [FS#677] (r9731)
- Fix: Crash when destroying bridge with train partially on it [FS#738] (r9726)
- Fix: Planes made a 270 degree turn instead of a 90 degree turn on the southern runway of the intercontinental airport [FS#743] (r9725)
- Fix: In-game private messages did not work for clients with high ClientIDs (r9719)
- Fix: Do not allow building of rail vehicles whose railtype is not available (r9718)
- Fix: [YAPF] The guessed path was ignored for ships [FS#736] (r9694)


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